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Flight of the Unfed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #116 | 4.000 | 4.000 |
Presentation | #165 | 4.258 | 4.258 |
Originality | #207 | 4.065 | 4.065 |
Fun | #249 | 3.774 | 3.774 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is required to give up control, to feed the customers
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Design wise, this is a nice take on the spinning plates idea. I suppose you leaned into both the narrative and the mechanics with the plane being "out of control".
I feel like the hazards in the plane view were a little lacking and/or unclear. But considering the time, there are some really nice visuals on display with a lot of variety. Good presentation!
I would say that the ketchup and the bacon(?) looked a little too similar for me at first so my first couple of attempts resulted in confused failure. But once I realised the bottles were interactive and the ingredients just looked similar I understood it.
I found the music slightly iritating, however the filter when switching to and from the cockpit view was a lovely touch. Other than that, the audio did the job.
Good effort!
Very cool interpretation of the theme and fun to play. My only quibble though is I wish I could undo a wrong placement of item on the burger by clicking on the piece again (or did I miss how to do this?). A minor concession given that you're already juggling so many things!
Oh, you can scrap the whole burger by clicking on the bin under the ingredients on the left! But there isn't an option to remove just one thing at a time. We might look into that. I'm glad you had fun with our game!
How did you come up with this crazy idea? I love it! It works well that you can't see both tasks at the same time. Great game, well done :)
I'm glad you love the idea! It was really a mishmash of several ideas pressed into one.
Really fun!
Two areas of improvement:
Loved it!
I'm glad you liked our game! Not being able to track the plane's whereabouts was a conscious decision to keep the game stressful and, well, out of control! I see what you mean with the ketchup and tomatoes being too similar in hues, when we'll publish an updated version i'll make sure to look into it.
Super clever little game! Very stressful. Well done.
Thank you!
No problem! Would love your feedback on our game as well. SpaceBus
Very creative idea, very challenging and fun!
Thank you! I'm glad you had fun with our game!
Fun idea and well executed! Fits the theme very well
Thank you so much!
Great game. Not something I'd play just to play (only if i really wanted to beat my highscore) but definitely fun to play and good against boredom or passing time. Easy control, cute art and great music!
Thank you so much, I'm glad you enjoyed our little game!
thank you so much for playing!!!! really glad u enjoyed it! <3