Cool idea!
Play game
One Shot, One Kill's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #240 | 4.375 | 4.375 |
Overall | #576 | 3.740 | 3.740 |
Originality | #741 | 3.656 | 3.656 |
Design | #892 | 3.188 | 3.188 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Interesting concept. The one thing that I would want added would be a guide (like a ghost image or something) to show you how large your laser will be on your next shot. I had fun though, good job :)
Unique and surprisingly difficult for a game that gives you a giant death ray! It takes a lot of work to make sure the enemies aren't lined up with one another.
Oooh, clever! I love how the enemies sometimes fool you by turning around. After the jam, I think you should continue this project and add some upgrades. I would love to play more of this!
Almost like an aim trainer, but more fun! I do like the fact that the beam is getting bigger the longer you wait, makes you take action more frequently. However, as is, the difficulty of the game is brutal! Few seconds and the screen gets full of enemies. And they are all really hard to hit with one shots as they tend to group close together. Also, the seemingly random enemy movement feels a bit unfair, as it is hard to predict as a player.
Thanks for your feedback!
I'll admit that the difficulty is very high. I couldn't really get very much higher than 20 myself.
Your feedback has given a really good idea to make it just as chaotic, but more fair to the player. Too bad the submission time is already past due haha.
Thanks for giving my submission a shot!
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