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A jam submission

AsteroidView game page

GMTK Game Jam 2018 - Asteroid without shooting
Submitted by Valentin Orban, Antoine "Nitraw" Lugnier — 1 hour, 31 minutes before the deadline
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Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Nice game, the art and menu felt clear and simple, yet well-put-together. I felt that it may have been a bit too simple, though - it removed a mechanic (shooting) from a genre (asteroids) but didn't actually replace it with anything else, so it felt a bit bland. One idea would be to replace the shooting aspect with a "tractor beam" mechanic, which can be used to fling asteroids at each other.


Thanks !

I agree on that, a new mechanic would have made the game more dynamic. We'll make sure to take your advice into account for the sequel...


Neat simple game. I like the controls and the design is on-point for the theme. Good job!


Minimalism as its best! It's pretty clean, and plays really well. Nice work!


Great to see another asteroids game !


+ Cool idea that's on-theme!

+Appears to function as intended!

+ Controls really well! 

I liked this a lot! You did a really good job making it feel "asteroid-y" without it's central mechanic, and I appreciate the thought that went into making smaller obstacles to account for the fact that you couldn't blow through them. Perhaps my only real gripe is that I wish your ship exploded into pieces when struck, like in the old game, but I can 100% see how that could be a time thing.


Wow thank's !

We feel like we could make the game a bit better yeah, death animation and so on. Perhaps after the jam we'll modify the game to make it more polished. First thing to do is refactor the sloppy code we produced !

Thanks again for your comment, that's really appreciated !