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A jam submission

MemoriamView game page

A place and people left behind. A shrine to a forgotten god. A fight to leave or stay.
Submitted by Lost_Carc0sa, Whyms, foresaken_waffle (@fore_waff), chaos-1001 — 1 hour, 32 minutes before the deadline
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Memoriam's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#53.7923.792
2D Art#74.1674.167
Level Design#73.6673.667
Art Direction#84.0424.042
Use of Audio#103.5003.500
User Interface#113.3333.333
Commercial Viability#113.5423.542
Original Audio#123.3333.333
Fun#143.4583.458
Overall#143.7083.708
Itch Page#153.0423.042
Techincal Accomplishment#163.0003.000
Use of Theme#163.5423.542
3D Art#271.7081.708

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Number in team
4

Does your game include art/sound packs or pre-prepared code?

Yes

If yes, please provide the source of the packs used
Sound Effects, Minor Graphics (Vortex)

RPG MV RTP

Additional SFX: Game Dev Market RPG Sounds


RPG MV Additional Scripts: GALV_Busts
Galv_ShadowsDarken
https://galvs-scripts.com/

YEP_Core
YEP_KeyboardConfig
YEP_FootstepSounds
http://www.yanfly.moe/wiki/Main_Page

Please provide a link to a 30 seconds gameplay video of your game
https://youtu.be/I-b1CbaSUqY

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Comments

Viewing comments 5 to 1 of 25 · Previous page · First page
Submitted(+2)

Nice game! I loved the graphics. Sometimes I was lost in the puzzles but it was funny to resolve them 

Developer

Glad you had fun!

If it makes you feel any better,  I got lost in the clock maze in testing.... and I was the one who designed the clock maze. 

Submitted(+2)

Great shift put in getting this done in a week. I enjoyed the ary style and the writting. I find it a bit challenging to leave this half way through, but I only have so much time to play and rate each entry. I think it is perhaps too long for a Jam and it feels a shame to not have seen everything that you have done here. I think less is more with this genre and jams too be honest. I occationally felt like my character could walk where it was not intended but it was nothing major. Generally I am impressed.

Developer

It's a hefty game   I'll admit, haha.  Even a full playthrough won't actually cover all of the content. 
I think we kind of set out wanting to create a 'full package'  so to speak,  so  we did make something long by jam standards,  and had scope for replay too. 

It  might be rather too chunky if you're short on time,  which is a fair critique for the jam environment,  and even before you said so I was pretty sure there were probably still some buggy areas on the maps,  ( going to try an d root out what I can in the polish period, ) but I'm glad you had an overall positive experience with it ! :)

Submitted(+2)

Visually stunning! Unfortunately, I am not a narrative fan, but the story seemed well written and I pretty much enjoyed it. Personally, the puzzles are not that interesting, but overall they fit fine in the game. Overall a really nice work :)

Developer

That's fair if it's not necessarily your cup of tea. We very much set out to create a certain sort of gam e  that was highly story -driven,  which can be a bit of a marmite thing, especially in short jams. I'm glad you enjoyed it regardless!

Ideally I would have liked to have worked on the  puzzles up a bit more,  but given how long it took me to debug the ones I did implement it's probably fortunate that I didn't, haha.  It's always a  tough balancing act between making them inscrutable or making just a lot of busy-work. It'd be fun to come back to them in the future.

Thanks for  commenting!

Submitted (2 edits) (+2)

Whoa. This reminds me of the old school RPG games I played before. The story telling is insanse and well precised. (Huge + for the mouse selection and interaction -- good for busy people hahaha).  I usually skip the conversation on these games but the story for this one is so exciting and the music matches the mood of the story or the room prompting me to read everything. The puzzles are also good but got me confused somehow but managed to solve it in few tries hahaha. The 2D art is so awesome and the mood that the colors gave me contributes on what should I feel in the story. There are some portions of the world where if I click an area, it will not move in it/blocked by invisible wall and have to find another way to go around it. But overall, holy cow. Great game and awesome job for a game jam! :D

Developer(+1)

Old school RPG Horror games used to be my bread and butter when I was younger, largely because of the stories they told, so it's a high compliment to our game that you compared it to them! I was concerned people would just rather click through all the conversation and dialogue, so I'm glad you found it compelling enough to read through. 

Submitted

Ohhh no wonder why. Awesome job guys! The (SPOILERS for other) monster summoned made me terrified and tried to click as fast as I can everywhere hahahahahahahaha

Submitted(+2)

wow I can't believe this game was made in a game jam 
it's so engaging the story is really well written and keeps me excited till the last moment , great game i love it 

Developer(+1)

Thank you so much! I'm glad to hear that you enjoyed the game and its story that much.

Developer(+1)

Thank you!
We all worked really hard on it and everyone got really  invested in the game we were making. 
I'm so glad you enjoyed playing!

Submitted

it's so clear the amount of effort everyone has invested in the game  

Viewing comments 5 to 1 of 25 · Previous page · First page