Pretty neat, the transparency of the walls makes things interesting, the variety of enemies it cool, over-all a pretty neat little game.
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Mem Fault's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art Style | #3 | 4.265 | 4.455 |
How well polished was the remake? | #5 | 4.004 | 4.182 |
Sound and Music | #10 | 3.656 | 3.818 |
Technical Implementation | #11 | 3.656 | 3.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
SO COOL! I never would have thought it would work for 3D in a satisfying way but this was great! I too merely jumped over enemies instead of bothering to shoot but this was awesome! Great job!
Awesome work with the third dimension!
Very smart keeping the concept the same. I liked the vertical jump and the bullets.
But I really really liked the art design. Also the health pool was forgiving, and made it easy to adjust the distance from the walls. Great work!
Nice idea to take this to the third dimension, I also like the sprite work and additions like shooting, lazer beams and that use the 3d to also allow jumping on that new dimension to avoid these robots.
I feel like the balancing could be a bit better and maybe making the level layout more different per stage would be cool.
Great submission!
The bad - I think the buggers should have been a little wider or brought more to the front as it looked like there was enough space to walk past them
The good - The fact that you made all of the artwork and music is great and it looks and sounds really good too, especially liking your main character and the futuristic look. I also like how you kept the essence of the original game whilst choosing to change the perspective to a horizontal layout which works really well with the 3D designs. Furthermore, I like how the buggers can be jumped over and it makes you think in all directions
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