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A jam submission

GDKO customizeView game page

Submitted by Wingedwolf123 — 1 day, 13 hours before the deadline
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GDKO customize's itch.io page

Results

CriteriaRankScore*Raw Score
How fun was the entry?#163.2313.231
How customisable was the entry?#213.3853.385
How well made was the entry?#213.1543.154

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

This was actually quite enjoyable, even if there were only 2 levels (or something broke in the second one). Some things I'd change: multiplying the force given to the ball depending on its size (bigger balls are currently harder to push), maybe changing the color palette button (at first I thought it depended on *where* you clicked, and was so confused when the "pink" button gave me a red and green palette), and disabling normal controls when you're clicking on the buttons, because every time I wanted to change something and the ball was in mid-air, it would just stop. That's apart from more levels and customization options of course, I wouldn't say this is the most customizable entry out there.

Submitted(+1)

These are some really nice palettes and even though you only had the three tabs, I liked that there was enough variety between them to have a really custom experience and I wasn't overwhelmed with too many options. Good work and a great entry.

Submitted(+1)

This was soothing to play! I liked that the size and ball type changed the physics, so the small ones flew very fast. I enjoyed exploring the different customizations settings, my favorite was the darker backgrounds, since I felt they fit the music well, and I liked knocking the blocks down when they were large :)

Submitted(+1)

cool colors!

Submitted(+1)

I love the idea of changing colour palette, the changing ball and size of boxes were cool too, pretty good job!

Submitted(+1)

Nice options to alter the ball and colour palette!

Submitted(+1)

Changing the ball sprite was interesting to play around with and the overall design was good. I like the bullet time and the amount of force that can be put into the ball but I do think the ball can go a little bit too small but thank goodness for the awesome trail effects which always seem to contrast well with the many different background colours