I wont vote as I couldn't get into it like Jonqs I struggled with fixing the machine. I saw others get pass this hurdle and have a good time so I will take take some of the blame for this :)
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Morse Code Machine Practice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How essential were the audio cues to the gameplay | #11 | 4.125 | 4.375 |
Overall | #27 | 2.982 | 3.163 |
Did the audio fit the game style and design | #28 | 3.123 | 3.313 |
Did your audio enhance the player experience | #29 | 2.887 | 3.063 |
Were the audio cues clear to understand | #29 | 2.416 | 2.563 |
Was the game fun to play | #31 | 2.357 | 2.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you were selected as the wildcard would you continue in the competition?
Yes
Comments
I don't know how to fix the machine so my experience is a bit frustrating, i started to interpret morse but get stopped every time. I think i would have liked the morse code part alone. I like the feeling of being responsible of important message and just watching at the machine (kind of like paper please), the setup was well made.
I'm mostly tone deaf, and so I wasn't able to fix the machine, but that's probably just me. Haha. Might be nice to ramp up the difficulty more slowly, like start with some single letter clues, and let the player have some success early on and get the hang of it. And I agree with some below comments that it was surprisingly hard to figure out how to get under the machine. Maybe have a persistent area at the bottom so there's a sense of what to click on, or another sticky note? I also was baffled by the switches on the fix screen. I spent a lot of time assuming those were related to the tones, only to find I couldn't flip them anymore, so the sensation I got was more of feeling confounded than "fun." But I really love the idea you have here, and I think with a little more onboarding even folks like me could have a great time. So I hope you'll take my feedback in a positive light! There's a lot of great ideas and creative thinking under this, and none of us had much time for playtesting. I appreciated that you put some on-screen clues. Thanks so much for sharing! Maybe something in my ramblings will be helpful. :D
I'm a huge fan of this game! There were a few things I wish would've had a little more instruction. I didn't know how to get under the machine, and having the arrow only appear when you move the mouse over it made it easy to miss. Once I got down there, though, I really liked how the audio guided the puzzles, and getting the hang of the morse code felt really rewarding! One of my favorite games of the jam for sure. I was slow with it and had to bust out a notebook, but I would absolutely play a full game of this with a few tweaks! I would love to see a game where you have to relay messages with morse code, and being the message guy means you learn a lot about what's going on and have to decide what to do with the power to change or delay messages to affect the outcome.
I am not good at this at all. To be honest, I still don't know how to fix the machine. Despite that, I can see that there are a lot of interesting mechanics here and that the gameplay could be really fun. Not bad!
Definitely nailed the essential to gameplay part. No way you could brute force it with the audio off.
The under the desk part through me off a little. I thought I could play with keyboard OR mouse. Took me a while to check my mouse. Would like to see a little more description of that, either via a post it note or in the game's description.
But the audio is the focus, and morse code certainly fits the bill on that. Nice job.
Wow I am so bad at interpreting morse code. Regardless of that though, I can still tell you've done a great job with this, there's a good amount of polish in the maintenance mechanics as well. Great job!
I would suggest making the down arrow button that you use to go under the machine visible even when you’re not hovering over it, because I thought “check under the machine” meant that you had to click on a part of the terminal to do that. Otherwise, good interpretation of the theme, and the gameplay was nicely challenging!
Although morse code isn't an especially original idea, this game was executed fairly well and I still enjoyed it. Well made!
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