Play epic game
Parsdon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Would you want to see more levels of this game? | #1 | 4.667 | 4.667 |
How good is the art style? | #4 | 4.667 | 4.667 |
Should this entry qualify for the next round? | #5 | 4.641 | 4.641 |
Is this a well thought out level? | #10 | 4.051 | 4.051 |
How unique is the location? | #22 | 4.128 | 4.128 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which game engine did you use?
GDevelop
Leave a comment
Log in with itch.io to leave a comment.
Comments
Very very good game! The jumping sound is sometimes slightly buggy but it doesn't matter.
This was one of the most unique entries. Awesome job on it. Total was a feature having to toggle spider in the tent :)
one of the best entries of this jam, it was so good that I want to give some feedback :)
1. music. I imagine my enjoyability of this game would double if there was some music
2. collision mask. some times character is staying in emptiness (as there is a floor)
3. i would add some plot. maybe even some horror things. but I know you didnt have enough time
Overall, I love it 10/10
Parsdon my French, but heck this was freakin' good! I had a blast playing this on stream and left a lot of feedback during the playthrough if you didn't watch the playback yet.
Love the atmosphere, the unique character, movement and conclusion. Only real complaint/feedback would be to tie the inventory equip/unequip to a key press so I don't have to pause the action. Excellent entry.
One of my favourite entries so far, I LOVED the atmosphere that you managed to make, but I did find the controls a bit awkward.
I love this,I just wish the leg mechanic was a bit less finicky along with the collision, other than that I love the paper mario like turn and the elasticity of the character, 1 suggestion you should add the option of using the spacebar to jump I often found myself going to the spacebar to jump lol, ohh 1 more thing having to shift then press the thing to unequip multiple times was a bit much maybe add a unequip and a equip last button?
That was really neat! I think, if continued with as a larger project, it could be expanded with more abilities, like I was thinking "Claymates" from SNES while I played it. The one ability in this was really unique how it was done and how it looked, so if you added more abilities, it'd be cool to see more mechanics that are as unique as shown in this one.
Cool level and I loved the neat legs mechanic.