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A jam submission

StayTuned!View game page

What is this?....
Submitted by n3wtWorldOrder (@n3wtWorldOrder) — 48 minutes, 46 seconds before the deadline
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StayTuned!'s itch.io page

Results

CriteriaRankScore*Raw Score
How well did the audio drive the story?#143.5773.688
How engaging was the story?#223.0923.188
Did the sound and audio fit the style of the game?#303.5173.625
Should this entry qualify for the next round? (Primary)#303.2743.375
Did the game feel complete?#332.9713.063

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which game engine did you use?
Unity

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Comments

Submitted

Very nice fourth wall breaking, well done!

Submitted

Really charming and interesting little game, awesome work!

Submitted

This was very fun.

Submitted

Really interesting experience.  Got some good Stanley Parable/Beginner's Guide vibes.  I think the pace could have been quicker, though.  Something bizarre like this can feel slow at times.

Submitted

asmr gamedev experence

Submitted

Really interesting concept.  Love the playing with player psychology and breaking the 4th wall.  I was waiting for a jump scare most of the time.  Would like to see a little more gameplay.  Not much to do aside from moving and reacting to the instructions.  But overall, I like where this is going.  Looking forward to seeing it progress.  Nice job.

Submitted

Visually very well done. The narrative is interesting, but I wish it had a more defined start and end though. It doesn't feel like there was a conflict or resolution. Although I do think the voicing was pretty well done.

Submitted

Really cool intro! I loved the meta commentary and enjoyed the aesthetic and narration. Great work!

(+1)

I missed the start of the narration because I had my  sound off- only because you nailed the horror aesthetics so strongly at the start! The rest of it was a nice exploration that didn't outstay it's welcome. Great work on this Round 2!

Developer(+1)

I just finished looking at your playthrough and I ugly laughed when you thought you broke the game lmao

 Believe it or not, I took some inspiration from your game The Time We Have for the white room haa. I'm so happy you enjoyed my little meta-horror game, your words really mean a lot to me! :)

I'm still thinking about you saying you were inspired by The Time We Have.... the first time someone's said they were inspired by a game I made. That's a very humbling thing to hear <3 thanks for that!