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A jam submission

Slippy: Subterrenean Cave Under the SeaView game page

Slip and slide to get to the top while a snowflake laughs at you at each fall
Submitted by No Face (@mistafixxa069) — 6 days, 1 hour before the deadline
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Slippy: Subterrenean Cave Under the Sea's itch.io page

Results

CriteriaRankScore*Raw Score
Originality & Innovation#423.5003.500
Audio#443.1003.100
Graphics#463.3503.350
Fun & Game Design#762.9502.950
Overall#822.9302.930
Theme#1811.7501.750

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

If you want to make the next Jump King, you've succeed.

Developer

I KNOWWWWWWW

Submitted(+1)

Super cute, nice animation on the cube, and the game looks great! Controls are pretty hard, but perhaps intentionally as he is a slippy ice cube. But cool little platformer, thanks for sharing!

And if you haven't had a chance to check out my game Foxy Boom Boxy, I would appreciate any feedback, thanks!

Developer

thanks, the controls are actually tight and the player can only gain momentum while on the ground. a stretch on theme? yeah…

Submitted(+1)

I understand that the main mechanic of the game is how slippery the main character is, which is an interesting choice and I respect the risk. However, this is a really hard game, and as much as I try, I can't get used to the character movement. This game might not be for me, but I can see a really cool and unique idea coming from this entry.

Developer

thanks, the game isn’t really made for casual players but for those who enjoy the foddian genre.

Submitted(+1)

Game is very satisficing to move around in and I like how the snowflake dude mocks you, but there is no difficulty curve. Most rage games ease you in by having the first couple minutes be pretty easy so that whenever you fall it's that much more frustrating. Past the first 3 platforms the game it already pretty tricky so idk. Love the game but it needs to ease you into it a ton more. 

Developer(+1)

Yeah… really hard to scale a foddian within a game jam

Submitted(+1)

Fun, but really hard. 

Developer

That’s what you get when you make a foddian with a really tight control scheme

Submitted(+1)

Nice work but a bit difficult.

Developer

Ah, I made it mainly for another game jam so it probably isn’t scaled to casual players…

Submitted(+1)

Very fun platformer game :D

enjoyed playing the smooth controls :o

i found it very hard to me to climb up with the controls though D:

i really love the art style and the satisfying sound effects <3

overall, Great job !

Developer(+1)

When you say “I found it hard to climb up with the controls”, that means I have completed my goal of making the next coolest foddian!

Submitted(+1)

Way too difficult for a GameJam. I gave up shortly after starting (which isn't what you want from a game). Artwork is nice as is the audio, but I'd tune down the difficulty and ease the player into the game and keep them coming back.

Developer

this game wasn’t really made specifically for this jam, it was made for 2 others and I mainly focused on the other one. It was a foddian game jam and I tied for 8th overall so I kinda achieved what I wanted to do, submitting to this jam was just a bonus

Submitted(+1)

Cool game. I like the concept sound design and all the stuff except I couldn't jump into the second platform. Haha LOL

Developer

You should try bouncing into a wall

Submitted(+1)

Yeah I tried man. I couldn't - my bad :p

Submitted(+1)

Very difficult, but extremely fun

Developer

Thanks, one of my better foddians

Submitted(+1)

Good controls and nice little game, well done! 

Would you mind taking a moment to check out my game as well and provide a rating? Your feedback would be greatly appreciated. Game Link

Developer(+1)

Sure, I’ll check it later tho cuz it’s late night for me

Submitted(+2)

Great game, love the controls! The only issue is that it doesn't fit with the theme.

Developer (1 edit)

The theme of the gdevelop game jam is On/Off right? Well have you noticed that you can control the player’s momentum while on the ground? you lose control of your momentum when you’re off the ground

Submitted(+3)

Personally I think, maybe along with others, that the theme's implementation is still too minor and to a regular person they wouldn't notice.

Anyways its still good. 👍🏾