The music file size is 3 MB, which I thought wasn’t too big, but clearly, it could be optimized better.
Thank you very much for the advice !
noxbird
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Technically, it’s quite polished (using the mouse and WASD would be more convenient than the arrow keys). However, it lacks a bit of visual clarity. You should consider using less harsh colors with more contrast — personally, I had a hard time seeing the blue balloons against the blue background.
I would’ve liked to know how far along I was in the game, because I played for almost 10 minutes and never saw the boss that’s supposed to show up around the 6-minute mark. I died several times, but I couldn’t tell if I was restarting from the beginning or from where I left off, since the XP/balloon bar stayed the same.
Keep it up!
"No pain no grain", you made my day XD
I want even more mini games — I absolutely love this kind of humor!! Honestly, you deserve to be in the top 10 for all the work you’ve put into this. It’s super polished, and the story is excellent too — definitely not easy to come up with, even if GPT gave you a little help (yes, I watched all the way to the end of the credits ;) ).
I’m going to show this game to my son who wants to become a game developer — it’ll motivate him to get started with GD, because when I tell him he can do it, he doesn’t believe me! You’re a great example, and I really want to congratulate you! You must keep making games and joining more game jams to keep challenging yourself. You have so much talent and deserve all the praise — well done!!
I have another piece of advice for you: make the most of all the time you’re given. Maybe you could have added even more to your game with the 3 days you had left. It’s like during a test at school — never hand in your paper early without giving it your absolute best :) Time is precious.
I really like your game. The design is polished, the movements are flawless, and the idea of the screen on the right to upgrade skills is great! I just wish the bullet reload was faster, because there's quite a long delay between two shots, and enemies quickly swarm in and kill you before you can do anything.
You deserve a lot of credit for being able to create your first game without any tutorials! I don't think I could've done better before learning how to use the software myself (and I’m definitely not claiming to be a pro, far from it!). But if you’re able to make something like this without any prior knowledge, then you have a lot of potential. Keep it up!
I'm not a native English speaker, so the narrative aspect of the game was a bit challenging for me — I find that too much text in another language can hurt the atmosphere a bit, because your brain has to work harder to follow along.
I also noticed at least one missing asset at the top of the first screen.
The character moves a little slowly, It would feel better if the character walked a little faster.
In any case, great job and congratulations!



