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Give a Dog A Bone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun & Game Design | #29 | 3.613 | 3.613 |
Audio | #34 | 3.468 | 3.468 |
Overall | #44 | 3.494 | 3.494 |
Originality & Innovation | #55 | 3.532 | 3.532 |
Graphics | #56 | 3.548 | 3.548 |
Theme | #102 | 3.306 | 3.306 |
Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The game was Fun and Very Enjoyable!! Excellent Work!!!
Thank you! :)
That was super cute and I had a lot more fun with it than I expected. Nice difficulty curve I never felt frustrated as new things were added. Gameplay wise I would have loved to be able to skip the text on the last level after seeing it the first time, and I would have loved to know how the cat got involved storywise, but overall amazing job. Good luck!
Thank you, glad you enjoyed it!
lots of creativity, fun game, simple and addictive congratulations
Thank you! :)
we let himself be trapped in the game, good pick :)
Thank you
Haha, fun! Good doggy. Nice art.
Thank you! :)
Fun game
Thank you! :)
This game was hard to put down. Very fun and creative.
Thank you! Im glad you enjoyed it :)
really fun! got concerned and thought the foxes were gonna carry flame throwers when I read that level name.
Thank you! Glad you like that, that's a great level Idea ahaha, thanks for the idea. ;)
I cute challenging game!
Thank you! :)
How did you know I cheated!? lol, jk, All 10 levels had something unique to it, they were fun and I liked that!!
Thank you! Glad you enjoyed it :)
Great game! The controls are simple and intuitive, it's very easy to pick up!
Thank you! :)
I can understand the gameplay and controls really quick which is a good thing...
Make the transitions quicker, for example the time needed to restart the game is a bit long...
Are you planning to expand it? I would love to see more places, animals, objectives and enemy types.
All the best! <3
Thank you! I am planning on expanding it if I have time to do it...
Great presentation.
It got frustrating having to go through the titles upon every death. I would have made the time between dying and resetting instant.
This entry is somewhat similar to mine. It's interesting to compare and contrast design choices.
Thank you! I would agree about that.
Niice! Game's pretty well polished for such an early submission, and the music works a treat! I couldn't get past the flame thrower it kept going to game over when I went past it even though it wasn't pointing my way, and I think it may be to do with how the the particles are rendered and how the collision is handled, becoming off-time maybe due to my framerate? But it was a neat game so far!
Thank you! The reason the particle hitbox is broken is due to the hitbox literally being a separate invisible object, and because of the framerate being lower it causes the hitbox to lag behind.
I had similar issues with my game using Physics2.0 when playing on a phone compared to PC, I had to use TimeDelta() to multiply the force so it would work it out by time instead of relying on frames, could be a way to fix this issue
Thanks for the tip!
This is really fun✨
Thank you! :)
The game is really cute and fun to play! XD and the addition of random spawn of the bones on every retry is great too
P.S: I want to pet the dog
Thank you :) Yes very fluffy
Cute
Thank you! :)
what about mine do you like i
very good work ! kepp it up
Thank you! :)
couldn't get past the flame thrower level due to its hit box but everything before that was a really good game.
Thank you! I will probably fix the hitbox later once I update it.
Nice game, I was getting killed by getting in the radius of flame thrower not by flame, you should fix that. By the way nice and simple design, catchy music and fun to play game.
Thank you! Yeah the flamethrower hitbox is kinda glitched. :P