Awesome game. Really like the story and background forest. I used the same one in an old game, though you actually took the time to add separate layers which looks really nice. Have not made it through the boss battle cause I just can't get the top two flames on the left where some of the platforms aren't solid and I have not figured out how to work around that.
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Soul Seeker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #13 | 3.741 | 3.741 |
Graphics | #17 | 3.963 | 3.963 |
Theme | #18 | 4.000 | 4.000 |
Overall | #22 | 3.681 | 3.681 |
Fun & Game Design | #69 | 3.333 | 3.333 |
Originality & Innovation | #74 | 3.370 | 3.370 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This game looks amazing! I love the colors when you switch to spirit mode
The background art is beautiful, and the main mechanic has room for lots of levels!
If I had to improve it I'd make movement quicker or levels less long because any time spent moving from left to right was just a waste of time!
What games inspired this?
If you like puzzles then you'll like my entry :)
lil glitch in the tutorial part could not always get the talking to spirit to work. Maybe the device not sure. but looks good
Wow, beautiful graphics and story. I liked switching between worlds too, music is amazing. One of the best games I played in this jam so far, congrats :)
Really good use of the theme, it was fun flashing back and forth between worlds.
I like this toggle concept between the soul and the kid, GG 🔥😍
I like the atmosphere of game but sadly ı couldn't use it in my own game <3
The story was fantastic and the graphics, especially the parallax, were impressive. Nice game! Our approaches to the theme were similar. :) Nice Work!
That is a very cool idea. I'm surprised how many people ended up doing something with body/soul separation.
I don't know if it had a purpose, but when you press S, you drop down into the grass. It would also be nice to have a warning or indicator for the boss's orb attacks. The second boss would often launch the orbs while I was in mid-air, making it unavoidable. I also died a few times from attacks that happened after collecting everything. Overall really good!
We use the platformer behavior for the character so when S is pressed it's used to drop from platform, although since we don't have alot of assets we use it for the ground as well but we add invisible floor too so the player doesn't fall off the screen hence that you fall a bit low when pressing S. And sorry for the fire orbs hahaha, it slips my mind to add the warning indicator for that, I'll keep that in mind in the future. Also the player can still died after collecting all of the orb before the boss truly disappear is intentional, so the player must keep their guard up till the end hahaha.
Thank you for playing our game, I'm glad you like it!
Really fun game! The backgrounds are amazing and the parallax feels great to look at! Great work!
I'm glad someone else also put some lore and story into their game. The visuals are really well-made :D
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