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Railroad Rampage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
JUICE | #71 | 2.940 | 3.667 |
FUN | #81 | 2.851 | 3.556 |
OVERALL | #86 | 3.029 | 3.778 |
PRESENTATION | #88 | 3.118 | 3.889 |
THEME | #94 | 2.316 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any third-party assets or skeleton code?
I used parts of the code I had written previously, but it wasn't a lot.
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Comments
Juicy! Loved the sound and general feel.
Some difficulty tweaking needed here and there, but super fun game to play.
Good job!
Awesome game! Nice idea, good feeling when playing it. I find it a ted hard and couldn't reach the lab. But maybe I will try on a bit later again.
The presentation on this was really cool! Loved the style
Unfortunately, I didn't have that great a time with the game because the weapons just seem to weak? I picked the railgun in my first run, fired a shot (missed) and then couldn't use it again because by the time it was ready again I was dead because then I was just stuck with the default gun
Also, it seemed like the wagon cycling with Q/E doesn't work? Overall, a really cool concept but it would really take a large balance overhaul to be fun imo :/
Thanks for your feedback! Yeah, balancing turned out harder than I though it would be, and in the end I wasn't able to make it how I wanted it to be. I do have plans to make changes to it after the jam, hopefully it will turn out better!
Loved the overall aspect of the game (artstyle, sound and juice), and the weaponized train idea is something I never knew I needed before. Game felt a bit slow at first, and then there was a huge difficulty spike on stage 2. Some items were worthless against some opponents, for instance I picked the spikes and realized they did nothing against projectiles, which is logic but it's a shame they didn't serve any purpose. But it was an enjoyable experience though! The idea immediately got me hooked.
I love the art style but it was a little bit too slow for me. After the second time dying post level 3, I did not try again to reach the lab.
Nice polished art, sounds, and gameplay. Cool idea with the trains. Only complaint would be that the stages take too long, I think they could easily be half as long and if the number of enemies becomes too much it seems very hard to get out of that situation. Other than that, very solid game in every aspect.
I really realy enjoyed it! Easy to learn hard to master as good game should be! I really like how the "defend the tower" concept is used here! Really weel done m8!!
I like how polished everything feels!, the shadows the enemies cast look really nice, are the enemies and wagons 3D models?
Thank you! Yes, they are all 3D models.
Love the style :)
A little bit repetitive, an difficult! But the base is awesome :)
Thanks!