Good game, very juicy and the jumping concept is good i like it, but i got but where i keep falling to my dead in axys z(if im not wrong)
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BunnyHop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
JUICE | #138 | 2.049 | 2.556 |
PRESENTATION | #149 | 2.227 | 2.778 |
OVERALL | #161 | 1.782 | 2.222 |
FUN | #162 | 1.604 | 2.000 |
THEME | #164 | 1.514 | 1.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any third-party assets or skeleton code?
Sounds mad in sxfr
Comments
Well. Very nice game. Cute graphics and character. The impact of the camera gives juiciness. There was one bug. When I jumped on a big rock, I was thrown off the platform and after respawn I continued to fly away in this direction. But still, very good. Good luck in future projects :D
A cute little game! I think the charge time is a bit too long (like many others have already mentioned) and the sound itself is a tad grating. I also encountered a bug where I think I slid off an island and the got perpetually pushed back (as in, deeper into the screen), even after respawning.
So yea, the controls for the jump could be refined, but the basic premise is pretty neat!
I go along with some comments that the charging takes a bit too long. The graphics and animations are very pleasant though. And, hey, it's a fully playable game!
Juicy, cool idea, goes well with theme, but it's kinda hard to see where to jump when I am high, also islands in background are hella confusing xd
Still good job, feels nice :3
The basis gameplay is a good idea, but I think jump charge is too long and it removes nervosity of the game but we can feel the power of the jump ! Moreover, I don't know if you wanted to do that with rock but when I walked on it,the rabbit slides. It's cause the same when he respawnes after so I had to restart from the beginning (it is nice to put checkpoints !). I think for futur improvements you can add some effect or indication to help player for landing . Nevertheless it's a good job ! :)
Was weirdly addicting at first, but the jump charging time may be too long. It makes it hard to charge it the right amount to jump. The best ended up being to fully charge the jump each time, and stop walking mid-air to land correctly. But this is countered by the many blind jumps: often times I wouldn't see where the next platform was, so I had to jump and take a guess, hoping I don't die and go back 5 platforms. I would suggest potentially moving the camera towards the next platform a bit, or indicate where you need to go with an arrow. Some juice was added, overall it's a simple and alright game. Gotta appreciate bunnies :p
I don't seems to be able to do the first jump, even when full charging it :/
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