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A jam submission

The Price of a MileView game page

Simple strategy game that takes place during Great War. Your task is to get as far as possible into the enemy lines.
Submitted by Nienawisc, Wuosiu, Myszun — 53 minutes, 21 seconds before the deadline
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The Price of a Mile's itch.io page

Results

CriteriaRankScore*Raw Score
THEME#303.3333.333
PRESENTATION#473.6003.600
JUICE#523.2673.267
OVERALL#553.2673.267
FUN#962.7332.733

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you use any third-party assets or skeleton code?
Used Photos/Videos/Music:

Song: 'Legionnaire' by Scott Buckley
https://youtube.com/user/musicbyscottb
Music promoted by BreakingCopyright


Used Free Assets:

Free Pixel Font - Thaleah by Tiny Worlds
https://assetstore.unity.com/packages/2d/fonts/free-pixel-font-thaleah-140059
Free Deadly Kombat by Daniel SoundsGood
https://assetstore.unity.com/packages/audio/sound-fx/free-deadly-kombat-228835
Fantasy Wooden GUI : Free by Black Hammer https://assetstore.unity.com/packages/2d/gui/fantasy-wooden-gui-free-103811

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Comments

Submitted

Great entry! Initially I didn't think much, but replayed and advanced - it got to be a lot more fun and really fits the theme. Great effects.

Submitted

Super, one of my favourites!

Submitted

Overall this is a decent, juicy game. The AI soldiers were pretty stupid though, usually walking right into barbed wire / enemy fire without striking back. The theme isn't really in the game, but I can see the thought process behind it. Not really too much else to say. Decent game, good job!

Submitted (1 edit)

This is a gem of a game.  I loved the game concept and the story it tells (and you can feel) about the horrors of trench warfare.

I did reload a number of times after 'figuring it out'.  My first attempt was just plotting lines all over as I was clicking and not realizing this was their walking path.  On other attempts the first click is placed right away when clicking to start the game....so a few tries started bad due to this.

Very good submission and a pleasant surprise to play.


Edit - also the name for your game is perfect 

Submitted

Enjoyed the concept, and all the FX felt nice!

Good entry!

Submitted

The concept is interesting, and the implementation has a good amount of juice!

However I think there is a lack of options to protect yourself, because it didn't seem we could hide the soldiers, or avoid getting destroyed by the enemies from afar (aside from letting the army below us get shot by the gunners before taking up the rest of the ennemies).

My victory cost me 196 men :p

Submitted

Good concept.But it's too difficult to control..

Submitted

Cool concept and neat graphics. The enemy's machine gunner at around 900 yards keeps wiping my entire army I could not get passed that point. But it was a very fun gameplay.

Submitted

Wow! I love the concept but I don't know if there are some tricks I did not understand. I cannot pass the second part with the spikes, all my soldiers are dying :'(

(I know that, as a commander, I shouldn't bothered by those deaths but it is blocking my progress in a game and THIS is quite sad! haha)

Developer

Thanks for playing our game :D . The best way to beat 2nd no-mans land is to wait when the offensive of the french is over and then try to manoeuvre your troops through the part of the bared wire where the most of them died and made wire safe for travel ;). 

Submitted

Very juicy combat but the friendly fire is kinda annoying and making it harder than it should be. Overall a fun experience with simple controls that work well.

Submitted

Victory! RIP to the 198 Lives Spent :(

Submitted

Great and juicy game but the control of the soldiers is difficult because i can't cancel orders.