Charming game. I really like how the 3D and 2D pixel art mix together, it gives the whole thing a distinct style. My experience playing the game was like this: I headed north at first, then had to check the comments to figure out I was supposed to go east to learn how to jump. Once I made it there, I realized I needed lights for the cave. Then I went south, talked to the Mantis and the game crashed. Honestly, I felt like I spent most of my time just walking around, so by then I figured maybe the bee should’ve picked someone else to deliver the mail. XP
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Snaily Mail's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #122 | 3.130 | 3.833 |
Theme | #316 | 3.266 | 4.000 |
Aesthetics | #471 | 2.994 | 3.667 |
Music | #476 | 2.586 | 3.167 |
Overall | #508 | 2.722 | 3.333 |
Sound | #515 | 2.177 | 2.667 |
Fun | #516 | 2.586 | 3.167 |
Mechanics | #605 | 2.177 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
I used royalty free music from Pixabay.com
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