Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

The Last RelicView game page

A bullet hell tower defense type of game for the Gamedev.tv gamejam
Submitted by Dragonspirit Games (@dragonspirgames), IncrediBro — 49 minutes, 58 seconds before the deadline
Add to collection

Play game

The Last Relic's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1463.8283.828
Fun#2723.3793.379
Overall#2953.3793.379
Music#2973.2413.241
Sound#3073.0693.069
Aesthetics#3383.4483.448
Story#4352.3792.379
Mechanics#4572.7932.793

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
2

Did you use any existing assets? If so, list them below.
https://assetstore.unity.com/packages/3d/props/exterior/ancient-ruins-and-plants-201914

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted(+1)

Good job on the submission! Enjoyed playing it!

Submitted(+1)

I'll take it!

Simple but addictive game! The leaderboard made me want to keep trying until I had a respectable score to show off. :)

In general the camera is placed well, but I found it had an odd swaying effect to it. The assistance of the Relic is very appreciated.

The game page lists four enemy types, I'm sure I only saw skeletons and one other (I'm guessing Grunts. The green guys.)

The fireball attack is pretty satisfying to hit enemies with. The enemy counter has a bit of a delay between defeating an enemy and showing that they're no longer counting for the total remaining, I'm guessing that it updates after their death animation rather than at the start of it.

It's also a little strange that enemies can move through solid obstacles which block my fireballs, specifically a crescent shaped one up and right of the relic. I also sometimes got stuck on the smaller obelisks surrounding the relic, but that's probably fair.

Submitted(+1)

Love the player model... the best games in the jam use that model ;p Really fun game... well done!

Submitted(+1)

Liked the perspective and the clean mechanic, overall I think you did a good job on this one.

Submitted(+1)

Good game, liked the tower acting as a turret and the pacing was good. Could see you building on it with perhaps things to do during the pause between waves (eg. repair the tower or purchase upgrades) - a minimap would also help so you can see where the enemies are coming. Well done!

Developer

Thank you so much! Yeah the initial idea was to have 3 upgrade options to choose from in between waves in of course a limited amount of time, so you would have to make quick choices. Unfortunately time was an issue there.

Submitted(+1)

Nice game! 5th place on the leaderboard!

Developer (1 edit)

Wow! Seriously? That is nuts! Well done!

Viewing comments 26 to 21 of 26 · Next page · Last page