I thought the explosion effects looked good. Clearing both enemies and their projectiles was an interesting mechanic, even challenging - nice job on the game!
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Globlal Patriots's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #111 | 3.600 | 3.600 |
Story | #145 | 3.200 | 3.200 |
Music | #163 | 3.533 | 3.533 |
Sound | #166 | 3.333 | 3.333 |
Overall | #177 | 3.600 | 3.600 |
Theme | #191 | 3.733 | 3.733 |
Fun | #228 | 3.467 | 3.467 |
Aesthetics | #309 | 3.533 | 3.533 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
4
Did you use any existing assets? If so, list them below.
background of opening screen and game while playing (Including the ground art - NOT the launchers or buildings - those were custom made, all audio, the projectile (bombs)
Comments
Pretty interesting take on the theme! Feels like missile command mixed with space invaders. Would love to see even more enemy types & perhaps powerups if you're going to develop it further, well done ✨!
Thank you for playing! We have quite a few ideas we plan on implementing after the Jam. We just ran out of time. We will also be replacing the free music we used with our own as well as create backgrounds. This is our first game, so we could not make everything from scratch in time for the Jam or reach all our goals, but we will in the future!
As a fellow family member comprised game dev team, I was excited to play your submission and it delivered a very fun experience!
I loved the retro vibes of the game from the story to the visuals and the simple yet repeatably fun mechanics. I felt the reload time of the two mortars was really well dialed in. I imagine you play tested quite a bit to find that balance between mortars being fired too quickly and reducing the challenge to being too slow. I enjoyed the music and sound effects as well they really tied the game play together.
Fantastic submission!
Really enjoyed playing, gave me missile command vibes instantly - great! :D
Great job! I love this style! I died many times very quickly, but it was definitely a skill issue on my end lol
Very well done! I like the delayed reaction to the shells going off - as someone else has said could probably do with the speed of those being a little bit faster. Also might be worth considering a pattern movement for the enemies so you can predict where to fire at - good fun thanks!
That was fun! For the first couple runs I didn't realize that you could intercept enemy bombs with your mortars. ( I did see that you put that in the instructions so it was just an oversight on my part) and once I figured that out I had a lot of fun. The main mortar mechanic is really satisfying and I was kind of going back on forth as far as firing both shells at once or alternating, seems like there are lots of ways you could go about strategizing with your two shells.
Great work!
Love the sounds, brings back the old memories of playing shooting games. The bullet speed could be made faster to improve the experience a bit and an addition of cross hair could work really good as well. Awesome visuals, environment, ambience
I thought about the crosshair about 5 minutes after the deadline ended but definitely was something we'd planned and hadn't gotten around to.
The bullet speed could possibly be adjusted some, it was made to feel 'good enough' at the start of the game but the alien bombs do start to drop faster and get to the point where you have to premptively 'Flak' the area to stop incoming fire. Of course that can cause you to blow yourself up if you're not careful.
Took a moment for me to get used to the mortar shooting style, but once I got the hang of it I enjoyed it! I like the art assets for the facilities, very nice work!
Good looking and sounding game. The difficulty definitely ramps up fast, I thought I was doing really well and then got blasted out of nowhere haha. Fun game though, nice work!
Personally I think it's OK for jam games to be hard, I wasn't really critiquing, more just commenting :) We all only spend a brief amount of time with each other's jam games and I prefer to be challenged quickly than to keep going endlessly, especially in a jam game where there isn't going to be as many mechanics to build towards as there is in a bigger game.
The art style is really nice! Everything just kind of fits together. I really like this one! Nice work!
Great submission! Like the other comment it has the old school space invader vine. Music and art style fit together really well.
I like the idea and the style of the game. Music and sound effects also fit very well. Good job there! It reminded me a bit of space invaders and gave me an instant, nostalgic throw-back.
Only thing that annoyed me was the random shooting of the enemies and I cannot really do anything to defend myself (or I didn't realize that I can do that).
Over all good job!
We need to tweak some things, that is true! Time was a factor, which was probably something everyone dealt with for the Jam.
Still, I am really proud of what we accomplished and when I look at other game submissions, like yours, I am amazed at all the creative ideas out there and those that just got it done!
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