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A jam submission

Spare me !View game page

Spare me !
Submitted by HxdDev — 5 hours, 10 minutes before the deadline
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Spare me !'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#384.2194.219
Sound#673.6563.656
Fun#953.7503.750
Overall#1043.7503.750
Aesthetics#1703.8753.875
Mechanics#2123.3443.344
Music#2633.3133.313
Story#2762.8132.813

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
LowPoly Survival Character Rio by VertexModeler/ Modular Sofa FREE by Vertex studio/ Dinning Set by Luna Szymanska. All of them are free assets on unity asset store.

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted

The game is fun and good looking, I really enjoyed it!

Submitted

Nice feeling but quite challenging!

Developer

Thanks for playing and reviewing! I agree it's too challenging, should have made it easier so players can get carried away.

Submitted

The game features engaging mechanics and beautiful artwork, providing a truly unique experience. It's enjoyable and well-executed, making for a fun and memorable play. Great job!

Developer

Thanks for playing and reviewing ! You make it sound better than it is but I'll take it ! :D

Submitted

Oh I get it! "Spare Me" :D
This didn't STRIKE me as an idea, but seeing how many games interpreted the theme for bowling really SPLIT my sides!

Okay enough of that. Fun game. I found the delay between rounds frustratingly slow, and just wanted to get back at dodging. Who are these rowdy teenagers throwing all these balls at once?? I could also have done with smoother movement forwards and backwards.

The bowling alley feel via sound effects was spot on, and the "Nice Spare" losing sound was just so irritating I wanted to show them who's a nice spare :D

Good job!

Developer

Thank you for playing! I see that a lot of people didn't enjoy movement forward or backward, but to me it felt fine (maybe because I came up with it and tested the game so many times :D), for the future I'll pay even more attention to the movement :)

Submitted

The mechanics of dodging the oncoming balls worked well and I like the details you had in there - overall nice job on the game!

Submitted

Fun game! Took me a while to realize you could leave the back row :/
Also excellent job with the lighting!

Developer

Thank you for playing, I agree that I could have made it more clear on how to move to save some time for players.

Submitted

Took a couple of rounds before I knew what I was doing and after that it was a lot of fun dodging the balls.

Developer

Thanks for playing! I wanted to make a tutorial, but I didn't have any time left.

Submitted

I felt like the controls were a little awkward with diagonals like some of the other comments. Also, it was a little weird seeing the score at the end of a run by itself say high score when it resets every time. Fun take on the theme and I liked the perspective. I got to like 28 seconds survived before dying.

Developer

Thanks for playing! To me the diagonal movement didn't seem that bad, but maybe that's because I played the game a lot of times :D And about the score, I forgot to add that logic, it was a big blunder from my end, I even forgot to add a condition when time runs out... :D

Viewing comments 28 to 21 of 28 · Next page · Last page