Oh my god, the sound when you warp into a wall. XD
Very cool mechanic and level design, outstanding work!! Really enjoyed playing it.
| Criteria | Rank | Score* | Raw Score |
| Theme | #34 | 4.356 | 4.356 |
| Mechanics | #81 | 3.778 | 3.778 |
| Music | #141 | 3.511 | 3.511 |
| Fun | #176 | 3.556 | 3.556 |
| Sound | #178 | 3.222 | 3.222 |
| Aesthetics | #374 | 3.178 | 3.178 |
| Story | #396 | 2.178 | 2.178 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
The tile set I made on an existing project, all SFX, the player character art, and font.
Oh my god, the sound when you warp into a wall. XD
Very cool mechanic and level design, outstanding work!! Really enjoyed playing it.
Very fun idea, and even more fun with with the great level design. Also loved the music. Great game.
It's a game that i definitely can see people speedrun, though i really suck at it and it does it's job of being a rage game very well. Though sometimes the platforming seems really unfair and makes the game even harder.
nice concept for making this. too bad that this kind of game not work for me since i'm bad at playing it xD. anyway nice job completing this game!
I just love the concept so much, my first design is that but you really get into another level, I just think your version is a much better design. You didn't do the flip-inverse control, but make it up-down platformer, great design, and fit the theme so well. Only one problem is me: I suck at it man, but cool mechanic, good game! Great job!
The game is amazing. But I REALLY recommend you to add coyote time because the invisible blocks feel a bit unfair imo. Still its hard to belive that its made by 1 person its really polished
I'm in the same boat as many other people: I really liked the mechanics, but I totally suck at the game :D Amazing theme implementation!
It's okay, even I suck at it! I posted the video to show that it is beatable, but it took a lot of takes to get it. I tried as best as I could to keep the time between when you die and when you respawn short to keep you playing. I'd have loved to add a timer and collectibles but I had to stop adding features at some point. Thanks for the feedback, it is appreciated.
Enjoyed the game although a bit difficult, I really like the the squishy death sound lol awesome work!
Fun! I love the way you worked in the theme in a way that felt completely integral to the game, and the added dimension really added some challenge! (Maybe a little too much for my feeble arcade platformer skills, but whatever.) Also my first encounter with the "rage platformer" genre. Very cool, nicely done.
Cool idea and execution. But I think I suck at it because I needed some extra brainpower here. But A+ for following the theme!
Love the retro feel and sound, gave me a sense of nostalgia, interesting use of the theme for mechanics too,
A very intelligent idea that I enjoyed, will be coming back to finish it!
I think so too. I honestly feel like the difficulty is just where it needs to be, even though it may be too difficult for some people. There's a feeling one gets when overcoming a difficult obstacle... That's what I want people to come away with when they play this game. I'd probably add checkpoints if I had more time, but I'd want to do it in a way that feels right for the game.
Leave a comment
Log in with itch.io to leave a comment.