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Quest Of The Lost Hound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #40 | 3.843 | 3.843 |
Fun | #58 | 3.900 | 3.900 |
Mechanics | #85 | 3.771 | 3.771 |
Music | #95 | 3.657 | 3.657 |
Sound | #142 | 3.329 | 3.329 |
Theme | #161 | 3.843 | 3.843 |
Aesthetics | #192 | 3.657 | 3.657 |
Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
4
Did you use any existing assets? If so, list them below.
https://kenney.nl/assets/tiny-dungeon https://kenney.nl/assets/tiny-town https://kenney.nl/assets/roguelike-caves-dungeons https://kenney.nl/assets/input-prompts-pixel-16 https://assetstore.unity.com/packages/2d/gui/fantasy-wooden-gui-free-103811 https://assetstore.unity.com/packages/tools/utilities/health-system-includes-learning-video-211787 https://github.com/h8man/NavMeshPlus https://opengameart.org/content/hero-immortal https://free-game-assets.itch.io/free-street-animal-pixel-art-asset-pack https://johncarroll.itch.io/warrior-voice-pack https://mixkit.co/free-sound-effects/dog/ https://opengameart.org/content/rpg-sound-pack https://opengameart.org/content/37-hitspunches
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Comments
I’m unkillable HAHAHA, I like the idea of possessing enemies is excellent, and possessing rats to fit into tunnels is even cooler, the level design is very well done
You can expand the game with more levels after the jam ends
Thank you very much for your feedbacks! :) Glad you liked the game!
This was a nice story. I am actually way too good at games. Playing through games in this jam made me doubt that but I got stuck in the first section not because I did anything wrong. But because, I killed all the soldiers without dying. So I didn't realize there was a possession mechanic. But I restarted and died the second time and then I was able to proceed. I saved my dog :)
Nicelly done! :) Glad you had fun and thanks for playing our game!
That was a fun game. I liked the idea of being able to possess creatures. I could see where that mechanic could be used in a lot of different ways. Good job!
Thank you for playing our game! :)
This is a cool concept but beeing able to poses as many body as you like takes away a lot of the challenge in my opinion because you never have to be careful....
The idea behind taking many forms was to work toward the puzzle mechanics (example: become a mouse to squeeze through little spaces, become a guard to defeat other enemies, etc...), it was less combat oriented. We really appreciated your feedback as it give us as it give us a different prospective of what players want out of this game. :) Thank you!
Your game is awesome.I loved the mechanics for your game
Thank you very much for your feedback! :)
i love this game! it's funny and challenging! great work!
Thank you very much, appreciated! :)
I don't think I can give you any feedback that has not already been said. Nice game. :)
Edit: I just realize something. Your game also fits in well into last year's theme: Death is only the beginning.
Thank you for playing our game! :)
I enjoyed playing the game a lot! The ghost effects were really cool, and a great story :)
Thank you for your feedbacks! :)
I loved the game! I just have 2 things to note, but you already know them :) One is to add animations on the next version and the other is an explanation after killing the guards near the spikes trap. I couldn't move forward from there. I didn't knew where to go :) Congrats!
Thank you very much for your feedbacks, they are very helpful. :)
I'll keep in mind to improve helping system as well, thanks for pointing it what was missing! It helps a lot.
Very cool game! I liked the possession mechanic and the puzzles! Great job! :D
Thank you very much! :)
Super cool game. I like that the puzzles actually took me a while to figure out. I finished the game with only seconds to spare which was quite fun and overall nicely balanced for a new player! I would have liked the attack key to be another button because I found it hard to move and attack. Otherwise, such a fun take on the jam. The GHOST effects were soooo SPOOKY and cool
Thank you for playing our game! :) Glad you liked it!
Creative story and game play! I enjoyed it.
Thank you for playing our game! :)
Interesting interpretation, very polished, run smooth, attack is pretty slow, but not a complain.
Thank you for playing our game! Glad you enjoyed it. :)
Very, very fun. The game felt very smooth to control and the possession mechanic was amazing and a great surprise. Very well implemented.
Thank you for your review and kind words, means a lot! :)
Excellent game. Looks so polished. Got a time of 3:33.
Nicely done! :) Thanks for playing our game!!
Well done!
Thank you for playing our game! :)
Cool game and I like the mechanics with possessing a human or animal and the ability to get through. It lacks a bit with animation like fighting or other small effects.
Would be a cool game with more abilities like archer. :3
Thank you for playing our game! :)
Yep, totally agreed, with a bit more time we could have polished more the combat system and animations. I'll let you know when a more polished version will come out!
Nice game really enjoyed it
Thank you, glad you liked the game! :)
Really cool, it was kind of hard to tell what you are hitting. disappointed the player didn't have a move sprite but still a neat design game play wise, Good Job fellas!
Thank you very much! :)
thought i died but it turned out to be a mechanic xdxd worked so well with the theme :) maybe adding a proper lose mechanic could have been fun. thanks for creating this!!
Thank you for playing our game! :) Glad you enjoyed it