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My My Microwave's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story | #3 | 4.447 | 4.447 |
| Theme | #43 | 4.316 | 4.316 |
| Fun | #61 | 3.895 | 3.895 |
| Music | #86 | 3.684 | 3.684 |
| Aesthetics | #136 | 3.816 | 3.816 |
| Mechanics | #353 | 3.026 | 3.026 |
| Sound | #493 | 2.263 | 2.263 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Music by Steven O'Brien (Carefree)
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Comments
I think I played this submission the most so far, really fun scenario!
I could do almost all except the first 2 and the microwave secret ending. I'll try a bit more.
Good job!
Ooh, it's so nice to hear that this was able to draw you in enough to stick with it. How you've done with the achievements is honestly pretty impressive to me! I personally thought quite a few of them were pretty difficult, especially because some rely on randomness, which probably isn't the best design, especially for a jam (oops). Thanks for taking the time to play!
Got them all!
Also, it was fun to mess with the code in the inspector ;P
Pretty nice game, liked the back and forth option to switch between characters. :)
Great job!
Yeah, I was... well... back and forth about the back and forth mechanic. Obviously, it is conceptually where the whole game stemmed from, but I kept playing around with exactly how it worked. Ended up keeping it as simple as it could be, which I think for the sake of the jam was probably a good call. Might mess around with it more if I do end up expanding on this though; I think I agree with you in that the flipping mechanic is ultimately what interests me the most here.
My rambling aside, I'm glad you enjoyed it! Thanks for playing!
This is the first game in this jam that made me laugh.
Making this goofy little thing is worth it if I can make someone laugh.
This is a 5/5 game for me. the music and the art style was great. Goes to show how little you need to create a coherent and enjoyable experience. You itch page and the game also go hand in hand which I really liked. Would be interested how you did it :D
in one dimension I electrocuted myself and in the other I waited forever. Feels about right
The itch page was actually like that before the game; it's a style I've been messing with for quite a well now, and I actually have a larger game in development that will make use of that style too. All I do is draw little guys or appliances or doodles or whatever, then draw them again, then combine the two drawings into a gif. I like it because it's am easy way to give my (admittedly simple and arguably childish) drawings some movement and life.
Glad I could help you reach your full electrocuting yourself and waiting forever potential! Thanks for playing!
It's a great and coherent style and appeals to my minimalist brain :D Looking forward to more things coming from you!
Cool text adventure game, this type of game always suprises me, providing so many interesting and unexpected results for different choices, nice done.
For this particular game, I had a lot of fun coming up with the unexpectedness and surprises, making many of them exceptionally ridiculous. I feel like it's a fine line between feeling random and cheap and feeling fun and still satisfying when doing things like that, so I'm happy it seemed to be the latter for you. Thanks for taking the time to play!
I always love a wacky choose-your-own-adventure game! The music was a good choice, and the art was very nice.
Glad you liked it! Wackiness is where it's at if you ask me.
great idea and some really cool implementation - especially the complementing art work of both dimensions. it is a tad bit frustrating to start over and over again without really getting to experience the interconnectivity of both worlds as payoff(I only managed to get the first 2 achievements after 6 tries ;-( ) , but that's a fine-tuning issue - the concept itself is great.
Yeah, some of the achievements are actually quite difficult to get. It probably would have made more sense to focus on fleshing out the interconnectedness as the core mechanic for the sake of the jam, but instead I crammed in a bunch of content because I was having fun writing (oops).
Good feedback! I think it's likely I will be fine-tuning this concept a bit post-jam actually, so I really appreciate it...
Thanks for taking the time to play!
Simple art and funky music really went along here fun expierence
I spent a kind of stupid amount of time finding some free music that fit the art and game, so I'm glad that worked out. Thanks for taking the time to play!
Really enjoyed this! Simple and has so much personality!
Was finally able to do both after dying a lot. The solution was a funny twist after...everything.
I'm glad you enjoyed it! Simple with a lot of personality would be a good description of me or my game.
I enjoyed the simple graphics and the reminder of choose your own adventures and then tying it back to the theme was a great addition!
Choose Your Own Adventure rules! Glad you liked it, and thanks for taking the time to play!
The music was really good! I went through it a few times. The story lines went in crazy directions. I thought it was fun to see how things would end up. I kept dying with the microwave though :(
Music was not me; it was made by Steven O'Brien. (I highly recommend checking out his stuff, all free as long as you credit him, and some of it is really strange and cool!)
I was going for craziness, so I'm glad that came through. And yes, I probably should have said that, if possible of course, multiple playthroughs are recommended! Anyway, thanks so much for taking the time to play!