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Tidy Timer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #88 | 3.097 | 3.375 |
Overall | #109 | 2.954 | 3.219 |
Mood | #111 | 2.982 | 3.250 |
Audio | #120 | 2.753 | 3.000 |
Visuals | #124 | 2.982 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
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Comments
I think the idea for a game is really entertaining and challenging, and with polishing and new additional obstacles can become a good puzzle! For now, though, I think it would be better if a robot was faster in taking and throwing the objects, sometimes it was almost impossible to throw all boxes before the clock arrow approaches them.
But besides that, the music and the game itself were intense (in a good way). Good job!
Thanks,
I think you are right about the pickup speed.
Great idea! I think it needs a little polishing, because sometimes I managed to get the toys to the safe zone but it didn't register until they hit the floor... if they end up pilled, the clock continues...
Fun game and, as mentioned, can be frustrating in a fun way! lol
Keep it up!
Plays quite well, the robot model looks really good. The music is quite loud and scared the crap out of me when it kicked in :P
The game feels great. Sometimes the toys would spawn too close to the clock arm, so I didn't have enough time to lob them over :-)
Also on my first play I picked up a letter cube thing, but a cube was on top of it so it bounced up in the air, and landed on the clock arm, resulting in me losing lol :-D It actually happened in 2 of my plays :-)
I see you fixed the controls text though (I remember part of it being out of the screen) :-)
Well done on the game :-)
Fun game can be frustrating in a fun way. Well done
This game was intense and super fun! I definitely would recommend it.
Cute submission, I liked the robot that remembered Blender from Futurama. A simple physics game but very well made and good level design.