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A jam submission

ApopcalypseView game page

A game made for Gamedev.js Jam 2025 (Theme: Balance)
Submitted by Bugged_Dev — 49 minutes, 6 seconds before the deadline
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Apopcalypse's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#453.6183.618
Innovation#583.4713.471
Graphics#593.7943.794
Audio#603.3823.382
Overall#613.4713.471
Theme#2113.0883.088

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Challenges

Open Source

GitHub repository url
https://github.com/JcCassano/gamedev.js_2025

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted

cute graphics, and popcorn as ammo is neat ;-)

Developer

Thank you! 😊 Happy to hear you enjoyed the popcorn ammo idea and had fun playing!

Submitted

That was really fun :)

have to come back and finish some more levels :)

Developer

Thanks a lot, glad you had fun 🙂

Hope you enjoy the rest of the levels when you come back!

Submitted

Chicken Jockey! haha. Nice light effects to make it a little bit difficult, i liked it. Well done

Developer

Haha thanks! I'm glad you liked it 😊 that lighting effect was almost a last-minute add-on event, so it’s great to hear it made a difference. Appreciate you playing!

You have a README which is great, but you'll need a License file as well (these are two main criteria for open source category). I like the fact you have emojis in your README and the structure is great. I notice at the bottom, you wrote "This project is released as open-source for learning and jam purposes." You actually need to have a license file for it to be 'licensed'. You can do this automatically in GitHub, by creating a new file, call it "License.md" and you'll be given a bunch of options to use an open source license. For a game, just use the MIT license. If you need help, let me know, happy to help out.

The graphics are super cute. Such a funny concept. I enjoyed the sound effects and music too. Interesting take, I guess there's a real subtly on the "balance" theme. Nice work on this game. Controls were easy to handle, and the game was super intuitive. Great job.

Developer(+1)

Apologies for the late reply, I got caught up with work 😅
Also, my bad! It’s my first time doing this so I wasn’t aware haha. I’ve just added the MIT License using the GitHub template, thanks so much for pointing that out!
And really appreciate you taking the time to play the game and leave such thoughtful feedback. Glad to hear you enjoyed it!

Yeah it's probably not written anywhere for the game jam, however a README and License is a standard requirement for something that is open source (industry standard rather than "hackathon" or "game jam" requirement). Great work adding one now.

I had a lot of fun playing all the games, so thanks again for your submission.

Developer(+1)

Thanks so much again for the support and helpful guidance! I’ve definitely learned a lot from this jam and your feedback. Really appreciate you taking the time to check out the different games. Glad to hear you enjoyed! :D

Anytime.

Submitted

A funny concept and an impressive amount of polish! I was already impressed by the menu and gameplay, and when I saw the speed echoes on the dash, my jaw dropped. I kept having trouble upsetting the audience members in order to clean up messes in front of them (how are they so dirty?!) but it was a fun little experience. Really neat stuff!

Developer

Thanks so much for the kind words! Really glad you noticed the speed echoes, had fun adding that touch! 😄 Yeah, those audience members are surprisingly messy… guess popcorn is dangerous in bulk 😂 Appreciate you taking the time to play and leave such thoughtful feedback

Submitted

Good game—nice art style!

Sometimes, hidden dirt appears in front of the cinema viewers.

Developer(+1)

Thanks for playing! Glad you liked the art style 😊

Yeah, that hidden dirt can sneak up sometimes, it’s part of the challenge to spot and prioritize cleanup under pressure. Definitely something I’ll keep tweaking!

Submitted

Very fun idea!The game was fun and i loved how you made the main menu look like a cinema ticket.

Developer(+1)

Thank you so much! I'm really glad you enjoyed the game. I'm also happy you liked the cinema ticket menu screen, I had a lot of fun designing that part :D

Submitted

Cool and fun take on the theme! The end of shift saved me quite a few times, but it did feel a bit out of place and looked more like a pause menu to me. I really like the main menu! Nice art, although the different pixel scales made it look less polished than it would appear otherwise. Very well done! 

Developer

Thanks a lot for the thoughtful feedback! I'm really glad you liked the main menu, it was fun to put together. Totally hear you on the end-of-shift screen. I’ll look into making it feel more connected to the gameplay. And yeah, I agree the mismatched pixel scales could use some cleanup, it was my first time so I didn't really know what I was doing haha. Appreciate the kind words, I'm glad you enjoyed!! 😊

Viewing comments 28 to 21 of 28 · Next page · Last page