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A jam submission

TimekeeperView game page

Submitted by nnda (@nnda_dev) — 5 hours, 20 minutes before the deadline
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Timekeeper's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.0894.089
Graphics#14.7224.722
Gameplay#44.1674.167
Audio#54.0004.000
Theme#114.0564.056
Innovation#323.5003.500

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/nndda/Timekeeper

Challenge

Open Source

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Comments

Submitted(+1)

The clean mechanic is innovative. Otherwise, it is another platformer for me. The graphics is excellent including the map design. Great job overall.

Submitted(+1)

Noooo! The cliffhanger! Great job, this is one of the best I've played in the jam!

I really like the dash mechanics in the pendlum level. Very challenging!

Submitted(+1)

One of the best games I've played in this jam.
Excellent work on mechanics and theme incorporation.
I really liked the musical score and the subtle soundscape in general.
Atmosphere of the visuals were also top notch.

Great work! <3

(+1)

This may be my favorite game so far! Loved it!

Submitted(+1)

Great game 

Submitted(+1)

Great little platformer! My only complaint is that I wish the cobwebs stayed destroyed even after death. 

Submitted(+1)

This is sooo polished! The art style is really together, the animations are lovely, and the shadows as you pass the windows are such a nice touch.

Great work!

Submitted(+1)

Great!

Submitted (2 edits) (+2)

Great game! The graphics are stunning, polished and go well with the sounds! Like the shadow effect on the character!

Submitted(+2)

Lovely game! The player controlled pretty well and the art was pretty cool too!

My team also considered a clockworks artstyle for our game. I overall really like  the look of it, and I see you found a nice way to build you game around it.

The end cutscene was pretty cool, and had me bummed expecting a boss battle. That was the plan right?

Developer(+3)

Thank you for playing! yes, I was planning to have some sort of combat mechanic with the spiders, but didnt have enough time

Submitted (1 edit) (+2)

Very beautiful, but sadly I fell down the hole on the right and the camera didn't follow me so couldn't go further. Reloaded and tried again but same thing happened.

Edit: Aha! I have discovered the double jump and can now reach the top cobweb! Made it past level 1!

Developer

Thanks! Ah I forgot to put the collision block and double jump in the tutorial