The clean mechanic is innovative. Otherwise, it is another platformer for me. The graphics is excellent including the map design. Great job overall.
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Timekeeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.089 | 4.089 |
Graphics | #1 | 4.722 | 4.722 |
Gameplay | #4 | 4.167 | 4.167 |
Audio | #5 | 4.000 | 4.000 |
Theme | #11 | 4.056 | 4.056 |
Innovation | #32 | 3.500 | 3.500 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/nndda/Timekeeper
Challenge
Comments
Noooo! The cliffhanger! Great job, this is one of the best I've played in the jam!
I really like the dash mechanics in the pendlum level. Very challenging!
One of the best games I've played in this jam.
Excellent work on mechanics and theme incorporation.
I really liked the musical score and the subtle soundscape in general.
Atmosphere of the visuals were also top notch.
Great work! <3
Great little platformer! My only complaint is that I wish the cobwebs stayed destroyed even after death.
This is sooo polished! The art style is really together, the animations are lovely, and the shadows as you pass the windows are such a nice touch.
Great work!
Lovely game! The player controlled pretty well and the art was pretty cool too!
My team also considered a clockworks artstyle for our game. I overall really like the look of it, and I see you found a nice way to build you game around it.
The end cutscene was pretty cool, and had me bummed expecting a boss battle. That was the plan right?
Very beautiful, but sadly I fell down the hole on the right and the camera didn't follow me so couldn't go further. Reloaded and tried again but same thing happened.
Edit: Aha! I have discovered the double jump and can now reach the top cobweb! Made it past level 1!
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