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A jam submission

The Witching HourView game page

It is 3:33am, and you want your dog back.
Submitted by Damon L. Wakes (@DamonWakes) — 16 minutes, 37 seconds before the deadline
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The Witching Hour's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#472.6682.769
Gameplay#602.3722.462
Theme#622.8913.000
Overall#722.0612.138
Graphics#821.3341.385
Audio#841.0381.077

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

After playing through all the games in the jam, I've made a post on some of my favorites and included your game! Check it out here.

Submitted(+1)

Some horror background music would be apt.

It took me a while to recognise the coloured text as being clickable.

I was only able to pick up one item as I did not find the others. The flipped characters felt … weird. I consider them being on purpose (even the flipped closing bracket I saw once trying to dash through the front door).

In the end, I gave up feeling lost.

Submitted(+1)

Played this on stream. Check out the vod here for my thoughts. https://www.twitch.tv/videos/1007516720?t=01h20m44s

Developer(+1)

Thanks so much for playing this on stream - I'm sorry I didn't manage to catch it live! Also really nice to see your own submission running. That caught my attention when I saw it in the list, but I don't tend to use Twitch all that much so wasn't sure how best to get a look at it.

You make a good point about having the mirror links be the only ones to move onto a new passage mid-paragraph. Colour-coding the different types would be an elegant solution. I'd also like to put a bit more effort into the presentation (and possibly add audio) if I come back to this: the time limit for Ludum Dare did limit it somewhat, but I'm thrilled to know it ended up getting a place in your list of jam favourites! I'll be sure to check out some of the others.

Submitted(+1)

A touching story,  I liked it. I played to the end and found all the objects. 

However, I didn't get what's the point of the mirrors. It's cool though how some of the letters got mirrored.

Submitted(+1)

Looks like I am not smart enough, I could not solve the puzzle :). However, I got the ball. It is a nice story and I really liked the small funny things you put in e.g. Satan looks like Walt Disney, Satan wears a Fedora :). I also liked the mechanics that you can click on words in the middle of the text and sometimes the texts changed when you hover over it. Cool ideas and nice to see also a text game in this competition.

Submitted(+1)

I guess this is the only entry that use Twine.

Some Tips about Twine: you can style and add custom animation using CSS for Twine. If you have a bit of knowledge with Javascript (via macro), you can also combine them with CSS variable to have a dynamic atmosphere.

Developer(+1)

Is it? I haven't had much time to check out the other entries but I would have thought Twine would be a popular choice for a jam entirely focused on browser games.

I'm familiar with how to style Twine games using CSS but didn't get a chance for this one: I finished within an hour of the deadline and felt as though the default white text on black was preferable to something cobbled together at the last minute. I'll have to look into CSS variables, though: if it offers a way to adjust the style throughout the game then that could be a lot of fun. Thanks for the links!