Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Anti-SpyView game page

Hunt the Spies
Submitted by RetroVII — 3 hours, 4 minutes before the deadline
Rated by 5 people so far
Add to collection

Play game

Anti-Spy's itch.io page

Rate this game

In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.

GitHub repository URL
https://github.com/CodeLynch/antispy

Game description
Your super secret organization has learned that there are double agents hidden within the org. As the expert spy hunter you must hunt them down before they can escape!

Theme interpretation
The thought of spies and secret agents popped into my head when I heard the theme of "secret", so this game is all about determining and revealing secret agents.

Wildcards used (optional)

Small Palette

Limit your colors to 4

Speed Run

Make time the enemy

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I really like the graphics and vibe of the game! took me a few tries to get my interrogation skills down to be quick enough to not run out of time! well done :)

Submitted(+1)

Keeping three parameters in mind creates a surprising amount of tension, especially in bigger rooms full of more people. I don't know why spies throw such strange parties though haha! I got through level 2, but level 3 the cracks start to show where different/improved parameters should show up rather than more people. I do love the complexity and doubt however. The premise reminds me of SpyParty, but the execution and limited palette (Great work on utilization by the way), remind me more of a deduction based game like clue or carmen sandiego (vast difference in actual gameplay aside). 

Submitted(+1)

Cool concept! It was really interesting to move around the room, and sort of felt like I was in a room full of people.

Very challenging game! I only got to level 2. It felt a bit weird that you didn't know for sure whether you'd found a spy or not. On top of that, a lot of the interactions seemed to take a few seconds, which made it quite frustrating when I ran out of time, and realized I should have just guessed, rather than interviewing a bunch of people.