loved the sound effects !
Play game
The Bug Race's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #123 | 3.667 | 3.667 |
Overall | #162 | 3.167 | 3.167 |
Audio | #164 | 3.083 | 3.083 |
Graphics | #219 | 3.000 | 3.000 |
Gameplay | #248 | 2.583 | 2.583 |
Innovation | #255 | 2.500 | 2.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL:
https://github.com/lynkx21/the-bug-race
Comments
I really like the topdown perspective and the Binding of Isaac room style.
I just thought that the shooting mechanic could be improved a little bit, not the sound effects, "pew pew" were a awesome. It's strange for me using the mouse only to shoot and not to guide the player facing direction. It makes hitting enemies harder than I think it should be because you have to carefully align yourself instead of using the mouse to aim which is more intuitive. I also think that the big spider hitbox was smaller than I would expect it to be.
But overall a very nice game.
Great game! I liked the sound effects, although I was sort of confused at the start, until I got to know what the meter at the top right meant. Overall great game! Very cool
Nice game, kinda feels like Binding of Isaac. The stink meter took a little bit of trial and error to work out. The little spiders are hard to deal with as I keep missing due to my bugs' wide turning circle haha.
Nice work, it's a fun game.
Thanks for the comment! We realized too late that it isn't super clear how to increase the stink meter. We made the stink meter paired with the fear the bug is having towards the enemies, so if you are close enough you get scared and the meter goes up. It's pretty much how it works in real life with the stinky bugs! :) But yeah, we hate the little spiders as well! :)
Nice enemy design and I like the dungeon layout, I couldn’t work out how your attack meter goes up though! In some rooms it seemed like it was only going up when I went in a certain direction, and some it barely went up at all… Overall a good idea and pretty bugs
Thank you buddy for your comment, very appreciated.
The attack meter (actually a "stink meter") grows as your fear of the enemy grows. Indeed, closer you stay from a bad enemy, faster the meter increases.
If there is something not working as expected, well, this means there is a bug, and we still got the target :P
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