The idea is nice and well executed. Graphics are really good, and the music adds a really nice touch. The gameplay is simple but challenging, although the planting zones collision looks a bit buggy. I would have loved to see some upgrades to the weapon system or the planting one. Overall a nice Godot game! Good work!
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Terraformia's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #81 | 3.653 | 3.875 |
Audio | #157 | 2.946 | 3.125 |
Overall | #216 | 2.711 | 2.875 |
Theme interpretation | #228 | 2.711 | 2.875 |
Gameplay | #237 | 2.475 | 2.625 |
Innovation | #342 | 1.886 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/chapmanh/Terraformia
Theme interpretation
We developed this game fuelled by our passion for classic run and gun arcades based on a literal interpretation of the theme: the player shoots meteorites on the moon.
Comments
This was a fun game! [Fixed] But the github repository is not present!
Gameplay: Overall a good experience, controls worked and felt right. Targetting the planting sites was really hit and miss. Shots felt a bit slow moving, I mostly just dodged instead of actively aiming for meteors.
Graphics: Beautiful. I especially enjoyed the progressive damage to the ship. It would have been nice to have a proper crashing animation to go along with it.
Audio: Everything sounded good!
Theme intepretation: Not a lot to go on, but I’m not expecting a lot from an infinite scrolling shooter. I did not feel especially rewarded for successful plantings though.
Innovation: Having a secondary goal in addition to shooting down enemies was a nice touch.
Thanks Justin! Glad you enjoyed the game. You can access the repo here: https://github.com/chapmanh/Terraformia
Art is good, I also like the ship destruction as you get hit by the meteorites. I had the same issues with the inconsistent planting though.
I really liked how the ship got damage and started burning! nice graphics
Ta-da! It did load with some patience. I'm glad you pointed that out. I really liked the art style. The game had a great aesthetic. And the ships degradation animations were really fun, especially throwing off sparks. However, the planting sensitivity was inconsistent for me. I'm not sure if that's a collider mismatch or what, but sometimes I'd hit outside of the mound and it would trigger a plant, and other times I'd hit dead in the center and got nothing. Overall a very nice package though.
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