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A jam submission

Non-Linear Snowball FightView game page

A hectic action-puzzle-shooter!
Submitted by ssj71 — 12 hours, 16 minutes before the deadline

Play game

Non-Linear Snowball Fight's page


CriteriaRankScore*Raw Score
Theme interpretation#3000.8661.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository

Theme interpretation
A hybrid action-puzzle-shooter! You must solve the puzzle before the other players or else you'll be getting a snowball in the face!

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I'm not sure if I wasn't able to hit adversary or if I could but the game wouldn't let me know via a sound cue. I'm not sure what the subject interpretation was as I can't see what was expressed about it in the game. Also it was hard to predict where the projectile was going to land, even though knowing the missile isn't supposed to be linear, at least it'd be nice to have some kind of pattern to show me where it'd go at. I think this could be good practice for you!

We all have somewhere to start, and the experience of taking part in a game jam is enriching as it is full of constructive criticism. Keep practicing! :)

Also you can check out our game, you can tell us what you think about it!


Good thoughts. Its my first game, and I'm not sure how much time I want to spend polishing it vs moving on. Audio would help a lot to be sure. Thanks for playing and for the feedback! :)


I have no idea what is going on. The snowballs seem to be teleporting all over the place randomly. If that was intentional and there's some method behind it, that's pretty cool, but I still have no idea what is going on.

Anyway, cool game.


thanks for the feedback! I'll add some more explanation to the description. It probably is a bit crazier than first intended, but its meant to be snowballs flying everywhere.

How to I run the windows build? The .exe just opens the Godot Project Manager

Developer (1 edit)

Aww, bummer. I ran out of time so I didn't actually test the windows build at all. I can't get it to work on my windows 7 machine. I'm afraid to run it on windows you'd have to download the source from the github link. I don't think I can remove the windows binary at this point so I'll just add a big warning in my description. Thanks for trying!

Edit: hmm, you can just download the source as a .zip and import it using the godot binary provided in the windows build. It seems to work there. I have no idea why it doesn't work in the binary (probably something to do with using an alpha version :] ).


You can add a working Windows binary :)

Developer (1 edit)

oh! I thought the submission was locked (how did you guess I'm a newb?) :D
I had to cut the background for the windows version but its at least playable now. Thanks for trying it!