This is my first Game Jam. I underestimated the time. Next time it will be better...
(I will remember the problem of others with WASD buttons).
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The fallen Werewolf's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #2 | 3.500 | 3.500 |
Sound | #3 | 3.083 | 3.083 |
Graphics | #6 | 3.250 | 3.250 |
Overall | #7 | 2.958 | 2.958 |
Overall | #8 | 3.083 | 3.083 |
Polish | #11 | 2.500 | 2.500 |
Gameplay | #14 | 2.333 | 2.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Your game is one of my 4 favorite of the jam. Gameplay, graphics, music, sound... everything is nice.
About the azerty / qwerty issue I talked about, I forgot to say it but I have found a simple solution... going into the "system parameters" of the OS to change the layout, and that's it, no more problem. :-)
I will add a post on the topic, so other devs see it is not an issue anymore.
Love the choice of music, sets a great mood and tempo for the game.
I also love the main characters attack animation, what fun!
The way the backdrop shifts brightness as you go up or down in the world was also really cool. A very fun effect that's put to good use here.
Some have commented on the player moving a bit slow. I didn't find it slow, but I did notice that attacking would halt the player. This was especially noticeable when jumping. Not necessarily a bad mechanic. I have seen 'can't move while attacking' put to good use plenty of times, but it may well have been what was making the game feel 'slow' to some.
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