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How to Make Tomato Jam's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Ambience | #67 | 3.250 | 3.250 |
| Gameplay | #133 | 2.625 | 2.625 |
| Overall | #137 | 2.650 | 2.650 |
| References / Humor | #142 | 2.333 | 2.333 |
| Theme | #152 | 2.375 | 2.375 |
| Creativity | #153 | 2.667 | 2.667 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit into the theme?
The intention was to have effects from harvesting plants, hiring dragoons, and using tools to create a chain reaction of huge tomato gains, although this feature did not get completed in time so it remains unused.
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Comments
Nice farming simulator. Initially, it was hard to know that I had to click on an item on the left to start planting, but at least there's infinite tomato seeds to use.
It's nice to be able to hire Dragoons (and a tomato) to help with the farm. Cute seeing them slowly wander around the farm.
I wish there wasn't a limit of days and we can just farm as long as possible. Feels like such a cozy game to continuously farm tomatoes.
Cosy game! Love the vibe of the music and sprites, would like to revisit once the hiring feature is complete.
I think this is a really fun core idea for a simple cozy clicking/management game. I did find it a little confusing at first, but I enjoyed the planting and seeing the dragoon just vibe. I wasn't quite sure what the player is meant to be working towards exactly for that week other than "tomatoes," and if you go wild and use what you have on hand at the farm the first day then there isn't really much to do on the farm after that. It's also kind of rough that a misclick can eat a farm/market session. I'm not sure if you made the music yourself or not, but I enjoyed it.
i wished this couldve been more completed but eh. Picking between market and farm could also really spell your doom if you accidentally pick the wrong one. you should probably add more to ur itch io page description but uh yeah. Also a full screen option would be nice and im pretty sure you're allowed to add that post submission since its not a new feature or anything. Perhaps try making a ticket before you do any updates but if you do, i would love to play again! simple and chill.
I read your description after I played the game and it does explain why the right-hand-side upgrades didn't really do anything. I think the art style and concepts are really cool. Hopefully you'll flesh out the concept and implement the upgrades because I think it has some great potential.
Took me some time to learn, but after that, it's a nice cozy game >w<.
Pretty relaxing. I like the idea, you did a great job. GG! <3
Hey there! There's a lot of cool-looking UI going on here. Could I make a suggestion to add some instructions to your itch page? I wasn't sure how to play, at least in the farm. I tried clicking and dragging, left click, right click, lots of common keyboard keys, and nothing seemed to happen. Maybe that's just as far as the project got before the deadline? Anyway, nice work and keep on plantin'.
You would need to click on one of the seed packs on the left to select it, then click on the farm tiles to plant it, and finally click 'end day'. Hope this helps!