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Chaos Orb Warehouse Crawler #DCJam2023's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay - How fun is it to play? | #57 | 3.366 | 3.615 |
Completeness - Is it an unfinished tech-demo, prototype or a complete game? | #84 | 3.294 | 3.538 |
Overall | #98 | 3.151 | 3.385 |
Audio - Does the game have nice sfx and music? | #101 | 3.151 | 3.385 |
Theme - How well does it incorporate the theme? | #104 | 2.650 | 2.846 |
Graphics - Is the game aesthetically pleasing? | #117 | 3.294 | 3.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Quite an interesting puzzle crawler. I liked how you made these puzzles, though I haven't beaten them yet :) Will come back after the jam to sit down for prolonged time and play it.
Graphics, puzzles and audio, everything is in here and it works well, I like it :)
One thing to notice is that you have a predefined resolution which doesn't work well with retina displays, I needed to un zoom a bit for the game to fit my screen.
Ssuch interesting graphics and perspective. Nice puzzles, good ambiance. Didn't finish it, but will take my time after the jam!
The art style is really unique and I really liked the rendering!
Nice little puzzler with an interesting mechanic! The curved shader effect is giving me a slight headache though (which is a first for me, never really had that before except for wonky VR games lol), so I'll have to come back to it from time to time in order to beat the levels
I bet the tutorial map (2555 steps) and the old map (2890 steps) , I will switch to other games for now but will get back for the challenging one at some point (likely after the Jam).
Movement is perfect and the special field of view works great, the tune is catchy.
The orb thing is clever, although in the old map you don't use it that much, I just caught a couple of gems and that's it, the level is great fun anyway and I like that you can probably bet this one in multiple ways and it's more of the exploration kind. Yet the tutorial one is probably a better representation of the orb mechanics, in the end that's fine, both are different, which is all for the best. I like that you went for such a gigantic level, no pity.
Good job, I greatly enjoyed my few hours playing it.
I don't fully understand the orbs, they seem to behave inconsistently at times. The way the screen snaps when you try to push them is really disorienting. I love the projection method though, and the responsive movement.
Hmmmm yes I didn't quite get to the bug where undo remembers how high up you are...
Really awesome vibes! Love the style of the game! I got a bit stuck at one point, but might come back later and have another try! Great job :)