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F.O.R.W.A.R.D Evacuation Protocol's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Interpretation | #28 | 3.737 | 3.737 |
Sound/Music | #51 | 3.263 | 3.263 |
Gameplay/Fun | #57 | 3.263 | 3.263 |
Overall | #57 | 3.375 | 3.375 |
Graphics/Visuals | #96 | 3.237 | 3.237 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit into the theme?
by challenging players to push ahead in a race against a growing supernova. As the star expands, players must strategically navigate a dangerous system, manage resources, and make quick decisions to rescue civilians while evading destruction.
What premade assets did you use if any?
https://screamingbrainstudios.itch.io/seamless-space-backgrounds
https://norma-2d.itch.io/celestial-objects-pixel-art-pack
https://trevor-pupkin.itch.io/outer-buddies
https://helianthus-games.itch.io/pixel-art-planets
What are the Discord usernames of everyone on your team?
col.cho_08813
Did you use MiniScript for your entry?
Did you use Playroom for your entry?
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Comments
This is super cool. Giving me FTL vibes!
That was for sure an inspiration but I was going for Oregon Trail in space haha. In the future I would like to add some combat features. Thanks for the feedback!
This is probably the most creative game I've played yet. If you're looking for replayability, I think this is already pretty replayable. I will say, (cuz i DO NOT READ) the tutorials at the start, the first run was pretty confusing, so I think it'd help if there was some kind of in-game guide. Love how the supernova gets increasingly larger which puts a huge amount of pressure on you to save civillians. Though this would probably be overscoping: It would be cool to have a graphic of saving people, mining around, stealth missions, because the statistics, for me, don't convey an emotion. Rather, having a panel of you evacuating actual people and not just numbers, would make the whole story aspect of the game WAY more driven. Overall great game with the time given!
Thanks for the comprehensive feedback, after the jam I will definitely continue working on this game. My scope was a little big but I definitely want to add features like the ones you listed. I would really like it to be more story driven and emotional. That got lost in the time constraints for sure. Look forward to playing you submission.
i like the management aspect of this game a lot! it's cool how you tied in the theme for this game as well, the added pressure to outrun the supernova is a fun touch. really effective and fun!
Thank you for taking the time to play it. It means a lot to me cheers!
Nice one I really like the Idea! I think it might just be missing some indicator for what planets are merchants, unless i entirely missed that.
The mouse over the world does say merchant but it can be overlooked for sure. Also the ships orbiting the planets increase the odds that one will be there temporarily. I'm glad you enjoyed it thanks for taking the time to give it a try!
Really loved the gameplay and the strategy side of this! Love the way you read the theme. 10/10 fun game 💖
Thanks that means a lot! Had a blast doing this jam!
Love the way that the binary decision making becomes so complex. The sense of urgency in the decisions created by the growing supernova is great. Good take on a sort of visualized version of an old-school text based game. Great job!
Thanks my thought was what if Oregon Trail was in space.. and I rolled with it from there.
Did you make it far? My highscore is 101,056..
Played it and loved the vast amount of situations that can occur! Should you risk X path? Maybe fight Leviathan? Only FORWARDS, never BACKWARDS!
Thanks Admurin! Will be giving your game a play in the coming hour! See you there..
Cool game! The visuals and the sounds are amazing
Thanks had a blast making it!