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A jam submission

A Hunting GameView game page

Submitted by Llarence — 1 day, 23 hours before the deadline
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A Hunting Game's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#4502.5562.556
Fun#5172.5192.519
Audio#5322.2222.222
Overall#6202.2842.284
Game Design#6252.2962.296
Graphics#7032.0372.037
Theme#7062.0742.074

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

played and rated yours! I really enjoyed! Very fun game and good concept!

don't forget to check my game please

https://itch.io/jam/cgj/rate/476599

Submitted

Rated - Cool little ragdoll combat game!  The attack is a little hard to use or I wasn't doing it right haha.  As an English teacher I compelled to say, in the intro not "their people" but "they're people" hehehe.  Good job!  Please check out my entry when you can.

Submitted

I really liked the combat system, really fun. I also liked the rag doll physics too. The art and audio could be improved. Overall, a fun game.

Submitted

First of all, it's a pretty hard game. I like the physics abordation, but could be more improved. Good job, and when you have time consider playing mine as well.

Submitted

I enjoyed the ragdoll physics - it's not something I've really seen during this jam so it was a nice change! I think some sort of attack animation or indicator would be helpful. I wasn't sure it was working until I saw one of the enemies explode!

Submitted

I don't know, I found the physics of the game interesting and well made but it's too hard for me. If an enemy hits you one time you're dead and I know you wrote that you have to attack and run but it's too difficul not to die. It would have been funnier if you had to push enemies off the platforms or something like that.

The graphics are interesting. The music is a bit annoying for my taste but it could fit a game like this.

Submitted

Never got past level 1. I wasn't able to understand what I was supposed to do to win a confrontation with an enemy. I have understood that sustained collision with an enemy leads to my death. I developed a theory that a mix of me being faster in a collision and me hitting an enemy's limbs with my head may win the confrontation, but I wasn't going to find out after several attempts.

The instructions are false. Which is the point. Problem is, it ruins the game. I never got to learn how to play it.

Graphics are consistent. Not necessarily particularly pretty, but they do have a style.

SFX are alright for the context, but the music gets restarted every time you enter level 1, which isn't pleasant.

There is a bug where entering level 1 doesn't reset the kill count.

This is my type of game. I wanted to like this, but I can't figure out how to play it. Therefore, my experience with it was very short lived.

Developer

That is not a bug. Also S to attack

Submitted

I tried S. Didn't notice it doing anything.

Developer

Well I don't know then.

Submitted

Makes 2 of us :D

Good game! it was a bit hard but it is a cool and fun game

Submitted

nice game 

work more on graphics and it would be the best

try mine and tell me

rate if possible

https://itch.io/jam/cgj/rate/477007

This doll physics looks amazing. Like when my kids battle by throwing their stuffed animals at each other.

Submitted

congrats on your game! it was a bit hard for me i couldnt manage to fight properly :)

Submitted

Cool idea!!!

Submitted

It was fun playing. It would be better if big guys would have health representation, my attacks rest representation and lastly sound when I'm attacking. Anyways, great entry. You should check my game.

Submitted

It was fun playing. It would be better if big guys would have health representation, my attacks rest representation and lastly sound when I'm attacking. Anyways, great entry. You should check my game.

Submitted

Very fun! I love ragdoll physics