How many hours did it take to code this game?
Play game
Possession's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #110 | 3.458 | 3.458 |
Theme | #117 | 3.458 | 3.458 |
Overall | #143 | 3.306 | 3.306 |
Innovation | #172 | 3.167 | 3.167 |
Graphics | #173 | 3.500 | 3.500 |
Game Design | #176 | 3.333 | 3.333 |
Audio | #278 | 2.917 | 2.917 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
When you kill an enemy you can take control of them and their abilities. The end of an enemy's life is a new begining for your's
Did you write all the code and made all the assets from scratch?
Nearly everything was made from scratch, except the SFX which I made but prior to the jam and a sprite which again was made prior
Comments
Great game loved everything about it especially the enemy designs! I would appreciate feedback for my game too!
Great and fun game. The post-processing effect is nice. The balance of the game is great, at least for me(not too difficult and not too easy). The enemies are varied and the special ability to possess is really nice. I finished the game without using the special ability on my second run.
You can check mine, it's an interesting platformer with nice mechanics.
The game is really well thought and executed. It is really fun when you get the hang of it. I sometime feel like I always get one shoot by everyone whatever how much I have hp. The big monster should do less damage. I death animation and many little detail would have been apprecied if you had the time but this is still absolutly cool. Could you pls take a look to my game
I love the art and atmosphere. I also enjoyed sound effects, but some kind of background music would be great addition to your game. Altrough very good job!
Please check my game too if you want.
I loved the concept of the game! The visuals set the correct mood for the game. I think some eerie background music would have taken the game to the next level.
Great job!! :)
Followed a lot of your process, very cool to play the game myself. I realy like the concept. It felt pretty cool to possess enemies and i honestly would have loved to have way more of them in the game (different types). It also took a little to learn the abillitys of every enemie but once you had it, they all played very smooth.
Seems interesting in principle, but I never got any enemy abilities I just had the same abilities for as long as I was playing. I stopped around level 5 because the big enemies would sometimes just appear on top of me (I don't mean their jump attack, it was different to that) which was pretty annoying.
I like the idea. I'm unclear at the others abilities. What are those white boxes at the bottom. I'm guessing the red ones are health. There is lots of potential with this.
game was fun to play for a while even tough i was unable to get past level 4 because the enemies shot me even before in could see them. i dindt realy get the theme. it did not feal like a new beginning when i shot enemies.
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