Very fun and juicy asteroid like game! Love the visual effects and audio. Well done!
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Blue Light's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #166 | 3.280 | 3.280 |
Audio | #183 | 3.200 | 3.200 |
Graphics | #201 | 3.400 | 3.400 |
Overall | #313 | 2.860 | 2.860 |
Game Design | #319 | 2.880 | 2.880 |
Innovation | #449 | 2.320 | 2.320 |
Theme | #522 | 2.080 | 2.080 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Whenever you die, you choose a stat to randomize to help you with your next round.
Did you write all the code and made all the assets from scratch?
Yes
Comments
Stunning asteroids type game! The mouse controls work but maybe a thrust key would give you a greater sense of control. The sprites and glowing colours were were effective, but it quickly got overwhelming and with the explosions, and thus difficult to understand what was going on. You could try making the player and enemies a bit smaller and making the enemies slower and occasionally dumber so that they don't always follow the player.
Simple but effective graphics. Mouse movement is awkward (you have to move toward enemy to fire at them), I'd suggest WASD for movement, mouse for aim. Nice one.
I couldn't figure out how to die, so I never upgraded my ship. But the teleport mechanic is cool and new to me! Neat idea.
The game is pretty good! game feel is nice, but particles need to fade after some time. i think the game is glitched since you can't die, but i still get the idea. overall, very nice game! :)
Feels really good to play, post-processing and particles carry graphics and the music is nice.
I couldn't die for some reason. Pretty sure my hp was at zero or below because health bar was blank and the screen was blinking red.
The Game looks and sounds good, movement feels snappy, but if your courser is close, it could get a bit buggy.
The right click to teleport mechanic was a cool twist on the standard asteroids vibe here. Bummer about the invincibility bug but well done
Visually amazing. I like the movement (once I got used to it), but like others have said, I never died. I think I made it to level 30 or something. Also, when it is not in full screen, the opening menu overlaps itself. Could be something with the canvas scaler in unity, just so you know. Overall, minus the not dying bug, was super juicy and fun to play!
It took a minute to get used to, but the movement felt good, the enemy deaths feel satisfying, and I like the little trail you gave to the player and the music sounds really good as well. A couple of problems, though, the escape key just exits from fullscreen (I think this is because it's played in the browser). This means I can't get to the shop. Also, the health bar doesn't seem to work. You can keep shooting enemies with no consequence of dying (which is kind of the point of the game). The game itself feels great to play though! :)
I like the concept, but with the death glitch, it's unfortunately impossible to test properly :/. Do you plan to setup another page, with the glitch fixed, so we can test ^^' ?
Loved the art style and the sounds and the camera shake. But I don't know if it is a bug but I could not die.
A really good game! I like the shooting and the teleporting combined, it feels smooth and satisfying to kill enemies.
I also really like the music.
But I think that I'm invincible, and I can't die, so I never saw the stat upgrade system.
I hope you can at least fix this after the voting is done :) great job!
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