Cool idea, art was nice (maybe try to avoid clipping textures), It seemed like the towers struggled to process faster enemies, they would watch them without shooting them which was a little frustrating.
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The Mages Library's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #461 | 2.282 | 3.125 |
Game Design | #505 | 2.282 | 3.125 |
Fun | #563 | 2.100 | 2.875 |
Graphics | #569 | 2.100 | 2.875 |
Overall | #597 | 1.947 | 2.667 |
Audio | #666 | 1.369 | 1.875 |
Theme | #676 | 1.552 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Once a wave end and new one begins, Being the literal representation of the theme.
The inspiration comes from books and how the end of one book can really be the new beginning of another, so we took this idea and turned it into something literal.
Did you write all the code and made all the assets from scratch?
No, the code was mostly from Brackeys Tower Defense Series on Youtube, with adjustments made here and there. The assets were free assets found on SketchFab
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