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Brackeys Game Jam 2023.1 FPS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #449 | 2.277 | 2.357 |
Fun | #570 | 2.070 | 2.143 |
Theme | #574 | 1.932 | 2.000 |
Innovation | #591 | 1.863 | 1.929 |
Overall | #599 | 1.944 | 2.012 |
Game Design | #609 | 1.932 | 2.000 |
Graphics | #684 | 1.587 | 1.643 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the game after you defeat all your emmys after you go to the same map but diffrent like its something new.
Did you write all the code and made all the assets from scratch?
The pistol asset was from turbosquid, the skyblox was from AllSkyFree(Package In Unity), and the music was from NCS.
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Comments
I think its a cool idea!
One good addition would be to make the bullet firing direction align with the center of the screen, and maybe add a crosshair to make it more clear where the bullets are going to go.
How many hours did it take to code this game?
idk didn’t really count the hours
Fun little game. Took me reading the comments to realise Lshift is run, maybe add some sort of controls feature in the future? Cool game play but the controls felt a bit off. Overall good job!
Okay game.
Shoot and run kind of game.
The game feels a bit strange, probably because of it's so-called "cursed" graphics.
The quit function in the main menu - in my opinion it doesn't really have a reason to be there. First, the game is on the Web, where you can't quit anything, second you can only access the main menu when starting the game.
For such a short development time this is a very solid game, after discovering that shift runs the game got much more fast paced and fun, I like the intensity of the gameplay, good work!
Nice try there. Interesting choice to go with the pistol as the main character. Here are some issues I faced:
1) The enemy AI just stuffing themselves on the player, which made it impossible to see anything.
2) Movement speed tooo high in my opinion.
And I'd suggest adding boundaries/colliders to the edge of the plane.
A shoot 'n run kinna game, I pretty much was just dumped in with a pistol and some enemies and a dream. Gives me the "I do not know who I am, I do not know why I'm here, all I know is, I must KILL"😆. Good work on the game, I really feel like it could be better improved.
Damn those amoguses are really cruel. I personally think the only thing this game lacks is dash because when those evil boys are right next to you, that's it, you're dead. Dash could make it much better even if it had long cooldown.
Also that music is so fire that my house burnt
i dont know what to do but funny music :) maybe make a picture to show your game!
You have to shoot the other people and make it to the next level
I don't know how I was supposed to be faster than the enemies, they always pushed me over the edge or killed me because I couldn't maintain a distance from them :/ Also, I wish there was some kind of indicator to show me where I'm aiming. Apart from this I appreciate that you made the enemies and level yourself, and how you incorporated the theme is nice too.
sorry I forgot to say that if you use shift you can sprint