Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Orchestral AdventureView game page

An Instrument Building Strategy Rogue-Like!
Submitted by Kristoff Red (@NitroGenStudios) — 32 minutes, 16 seconds before the deadline
Add to collection

Play game

Orchestral Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#614.0834.083
Audio#633.6943.694
Innovation#1173.5283.528
Overall#2273.3243.324
Game Design#3323.1673.167
Fun#4082.9442.944
Theme#6482.5282.528

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
You start with a single instrument (a flute), and you have to build more instruments to help your journey, making you not alone.

Did you write all the code and made all the assets from scratch?
I used a couple of scripts from my earlier projects (sound manager), but other than that I made everything from scratch. Including the music.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted

The controls are all over the place and confusing. The inventory could be a lot nicer if it was more compact. You cannot remove fresh blueprints which is a bit annoying. The bloom is perhaps a bit over the top.

Other than that I really don't have anything else to nitpick on. Really solid and everything else is on point!

Submitted

Wonderful game, it's a cool idea and i loved the art/music!
Even with the first part i was confused about what to do, but i still liked it :D
Keep it up!

Submitted

This is a really nice game 

Submitted

Such a cool game, beautiful art and music. I would recommend to make a controls update, i think it is the only thing it needs. Very good game!

Definitely the best graphics I've seen so far! And an idea is very nice! Awesome!

Submitted

this is BEAUTIFUL!!! i loved the pixel art + gamefeel, plus the sounds were a great touch. i haven't played a tower defense game in a while so i had fun, plus the instrument concept was super cool :)

Submitted

Great game! The controls were confusing and the RNG gave me a LOT of trouble to craft a single instrument, but this game definively have some potential! 

The relationship with the theme is also a bit far-fetched, but it's still a great game, congratulations =)

Submitted

I liked the BG a lot

Submitted

I really like the musical instrument tower defense concept! 🎸🎹🤘

I think you did a fantastic job although I'll admit that I also found it very difficult to figure out the controls.

Submitted

though gameplay was a tad bit confusing for me, the art and music is great !

Submitted

Controls and crafting confused me. I placed so many templates that I had to restart the game.
But when I figured it out it was a nice game to play)
Also I love the idea 

Submitted (2 edits)

Really interesting game! As a music composer, always appreciate a game centered about music :D

In terms of audio feedback, I think leveling the instrument SFXs and BGM would've balanced it nicer. In particular, during battle, the damage SFXs tended to overpower everything else. Would've also liked the instrument sounds to differ more (ie. guitar plays chords instead of notes, pizz on strings etc. & more notes / keys / tonalities of the BGM for different levels to create some variation/interest)

I think the implementation / fades between some tracks were a bit buggy but sounds amazing otherwise. The strings in the main battle background music could be a bit tighter, it annoyed me a little they were playing a little behind the rest of the orchestra/track. Compositionally, the BGM tracks all sounded really good and high quality, was impressed!

Favourite part for me was the graphics, really appreciated the aesthetic and idea of building the instruments using parts of them. 

I agree with someone else in saying that a lot of time spent on the game is doing nothing but waiting for the waves to be over, some more interactivity would've been nice and larger difficulty as I didn't get a sense of much at stake. 

Overall, very innovative way to incorporate a musically and visually aesthetic design into a cool tower defence game! Congratulations on the work! 

Submitted

This game is amazing, I especially liked the art direction! Very well done.

Unfortunately the UI and controls are very confusing, figuring out how the crafting works took me a while.

Submitted

Really nice atmosphere. I think the initial menu with all the UI is a bit overwhelming, and the amount of controls is a lot to take in at the start, maybe a tutorial would help :) 

Submitted

Cool game, I enjoyed the gameplay and the music, graphics and sfx was cool. Something to improve on is saving progress. I love TD games and I was stuck at my screen playing this for ages, however I found it quite annoying that I kept dying and had to start over. A great game overall, what a good submission. If you would be so kind to rate my game, but its entirely up to you :)


PS. I watched the development of this game a lot in the discord and its really cool to see how far its come!

Submitted

Great game! Would be nice if you could remove placed templates though!

Submitted

This is incredible. 1 week to make such a gem makes me jealous.

Submitted

I don't know how you managed to do this in 1 week, but congratulations, great sprites, effects but above all the music, great job!

Submitted (1 edit)

Holy shit. Apart from some balancing issues of some of the perks this game Rocks

Ha get it couse there are instruments...



Come on it was good.

Submitted

also you could have told me that I need to use arrows to move around the map and shop

Viewing comments 26 to 7 of 26 · Next page · Last page