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Blood Trail's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #50 | 3.747 | 3.747 |
Graphics | #75 | 4.025 | 4.025 |
Overall | #75 | 3.654 | 3.654 |
Theme | #75 | 3.873 | 3.873 |
Game Design | #98 | 3.696 | 3.696 |
Fun | #210 | 3.342 | 3.342 |
Innovation | #236 | 3.241 | 3.241 |
Ranked from 79 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Your partner and your dog disappears in the cold desolate Antarctis, now you need to find them all alone! or are you alone?...
Did you write all the code and made all the assets from scratch?
All the assets are done by me in Blender.
Some of the code i reused from another project, and some of it i stole from tutorials.
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Comments
I really think the graphical style of retro, PS1 era horror is timeless. Great job on the atmosphere. When I finally ran into the monster, bravo on the tentacle effects and sound effects.
Thank you so much! Glad you liked it
The pixelated real life style works well with the horror genre.
The pixelated real life style works well with the horror genre.
Thank you man!
I loved the graphics and had fun. Great work!
Thank you so much! Glad you liked it :)
I was fascinated by the polygonal atmosphere. Great game!
Thank you so much!
Loved it! The art style is great. Wondering how you did the pixel shader. Tried one for my own project but I couldn't get it to work alongside post processing like yours does (I assume).
Thank you so much! Getting it more pixelated i used a render texture and changed its resolution :)
I did that as well. The thing I don't understand is how you got that chromatic aberration around the silhouettes of objects. I assumed that was a post processing effect. Anyways, thanks for responding :))
oh yes its a post processing effect from the asset store :)
Idk what you sample with your render texture, but mine doesn't work with any post processing :((
I really enjoyed the game and liked the design. I like how you use visual cues to guide the player. The flair, the trail, the mysterious button, doors in the hall. Audio design was also very nice and built upon the different parts of the game. I didn't get past the monster though as I wasn't quite sure how to kill them.
Thank you so much! Glad you liked it :) you gotta shoot it with the flare gun some times hehe
wow the pixel shader if awesome
Thank you so much!
Reminds me of The Thing
Thanks! Huge inspiration
Nice atmosphere for the game! Also why is a spider the guy with the dog?
Hehe Thanks! Hmm cant remember i put a spider in the game
I rated your game check mine, good story but a long path hehe.
hehe true! Will check yours aswell thank you
Love the ambiance, and the artstyle! I am glad Bob got what was coming to him...
Thank you so much haha
The starting simplicity lulled me into a false sense of comfort, but then the game surprised me and expanded on its Thing influences really nicely. Making horror games for a jam is a tough balancing act but you pulled it off really well.
Thank you so much! Was not sure how people would take a horror game in a game jam
Loved the style, gave me PS2 vibes, great work.
Thank you so much!
This is really impressive! I loved the atmosphere. It had great tension!
thank you so much!
Really nice game.
I like when you can make a horror game with low graphics.
I'm a huge fan of horror games so I really enjoyed this game.
Nice submission. Good job!
Thank you so much! More horror games on the way
Nice horror game. It makes me scared. The visual and sound effects ar well used. This is a 5 star project. Nice job !!!
Thank you so much! Loved your cat game
"No, that's my bed you idiot" - Jeff
Wow! This game immediately gave me that 'isolated' vibe - great horror game.
Thank you so much :)
check out my games also
Really enjoyed this!
I'm not much of a fan of the horror genre to be perfectly honest. But this was a great game! Right from the start when I was berated for touching Jim's tent I knew that a lot of effort had gone into this project.
That did mean I wasn't overly sympathetic towards him though, which is why putting Max into the game was really a stroke triple-digit IQ.
Finding Jim's head I expected to find Max's in the next room, just more Jim though.
I'm very glad it had a happy ending and a jump scare that worked way too well even though I knew it was coming (promise).
Great game, great submission, well done!
Thank you for the feedback! glad you liked it :) Your game is great aswell!