Results
Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Our level design was heavily inspired by the theme "It is not real".
An illusionist has trapped you in a labyrinth that forces you to question the very nature of your reality.
You will have to put aside what you think you know, because nothing is as it seems. It is not real.
Did you write all the code and made all the assets from scratch?
Almost entirely, yes. The only exceptions are the following:
* The skybox for the maze (which is largely not visible in the game) was a free asset that 5hadowduck found on the Unity asset store.
* SpellMender spent two weeks before the jam working on the player movement and camera code. The scene at the end of the game was developed by him during that time.
* The grass and tree objects found in the final scene were free on the Unity asset store.
* While a lot of the animations were derived from Mixamo all of the models are original.
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