Felt and looked real nice! Shame it didn't have a lot of content..
Good job on your first game written in Rust!
Criteria | Rank | Score* | Raw Score |
Theme | #1152 | 2.095 | 2.095 |
Graphics | #1200 | 2.095 | 2.095 |
Overall | #1389 | 1.754 | 1.754 |
Fun | #1409 | 1.714 | 1.714 |
Game Design | #1433 | 1.714 | 1.714 |
Innovation | #1460 | 1.571 | 1.571 |
Audio | #1466 | 1.333 | 1.333 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
In a coma is a game where the protagonist is stuck in a coma and the player must help him to wake up by exploring the dream world which is in fact not real
Did you write all the code and made all the assets from scratch?
Yes, all the assets and code were made by me using libresprite and Rust with macroquad game framework
controls felt good, nice game.
don't forget game when you get a chance.
https://itch.io/jam/brackeys-7/rate/1408598
Cool you started learning a new language. For what it is, your game works well.
Why did you decide to go with rust? I'm curious!
This was a great and well executed game that was easy to understand and charming in its simplicity! I don't know much about rust myself, but that's awesome that you were able to discover more about it as you went along. Great job!
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