Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Clockwork DreamsView game page

Submission for the Brackey's 2022-1 Game Jam.
Submitted by Code Enjoyer, TestOneDev (@TestOneDev), kdz3d, NathanSharples — 29 minutes, 3 seconds before the deadline
Add to collection

Play game

Clockwork Dreams's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#224.4484.448
Audio#1033.6723.672
Overall#2043.5353.535
Game Design#3063.4483.448
Theme#3133.4783.478
Fun#4583.1643.164
Innovation#5123.0003.000

Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
Clockwork Dreams fits the "It Is Not Real" theme in that Bot-Bot (the player) is a faulty robot which interacts with the environment / puzzles to discover what is real and what is fake.

Did you write all the code and made all the assets from scratch?
Almost all assets and code were made from scratch, except for a reference player model and some Unity assets.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 55 to 36 of 55 · Next page · Last page
(+2)

Good game, but jumping does not feel smooth

Submitted (1 edit) (+2)

Nice game with good graphics, but it was very laggy from playing in the browser.

Also I didn't know there was a jump, which made the part with the long vertical path really annoying, so maybe adding a hint screen like the 'E' at the beginning would help.

Overall though feels like this has potential to be expanded into a full game, good work!

Please rate our game too!:
https://itch.io/jam/brackeys-7/rate/1420192

Submitted(+2)

I... Just... How?! One week? That's it?! Mind = Blown

Developer

Lol, it was a long week for all of us!

Submitted(+2)

Beautiful graphics and interesting gameplay, if only the controls were more fluid (yes it is a robot, but adding extra movement would make platforming more accessible).

Submitted(+2)

Amazing game! Beautiful graphics.

Submitted(+2)

Really good graphics

Submitted(+2)

Stunning graphics. Just the web version lags a little bit.

Developer

aye, we were trying to make some quick fixes just before the submission deadline, but unfortunately we were not fast enough :S

Submitted(+3)

love the graphics 

Submitted(+3)

You got a very nice atmosphere going on and I can tell there was good talent behind it, but as previous users already mentioned, the game and level design hold it back a bit. Still a good submission though.

Submitted(+3)

3D, music, and sound were great!
Environmentally the game had a lot with a humble number of assets.

I saw the focus was on the experience with an amazing creative design team but the core mechanic I feel didn't bring enough to the narrative.
User Lapatron already did a really good job exploring this feedback.

Great stuff, would love to see more.

Submitted(+3)

really fun game with very nice visuals and audio

Submitted(+3)

The visuals are amazing! I think the scan could be used more, and the character movement was a little slippery. But besides that, great work! ^^

Submitted(+3)

Really liked this game and the concept, some lags on the Web version but really cool once I downloaded it. Nice work!

Submitted(+3)

the character animation looks so familiar hahahaha  ,,,,,   game mood and scene design is great,,, lighting  looks  so great,optimization  can be better : ) 

Submitted(+2)

Rated!, can you help rate mine too please? Thanks!
https://itch.io/jam/brackeys-7/rate/1415313

Developer

Already rated I loved your game!

Submitted(+2)

Wow, game's amazing, what can I say? Graphics are just incredible, game was really fun and fits the theme quite well. Only one thing, I downloaded the build because I had some fps issues playing on the browser, however the audio didn't seem to work on the build, is it just a problem for me? Anyways, apart from that, this game is incredible, props for doing all of this in a week :)

Developer(+1)

We did experience some performance hick ups in the web build, but the downloadable Windows build was rather issue free. Not sure, what might cause the issues on your side :S

Submitted(+2)

I really liked most of the game though I felt like the player was a little slippery but I still really liked it

Submitted(+4)

This was a good game but I feel like I didn't quite live up to its potential. This might just be the incredibly high bar set by the graphics (needless to mention but amazing work Kristians) but I didn't feel like the scanning mechanic was really explored. I just kept clicking the mouse button and jumping on the platforms that showed up; if I fell then I jumped on a different platform next time. It didn't feel like a puzzle game but more "hey, look at these cool levels you need to hardcore parkour your way through". I understand that I'm being overly critical of a game that was literally made in less than a week but I feel like this has a lot of potential. Being able to reveal what's real is an interesting mechanic but it feels like it's just been added on top of an existing game instead of having the levels designed with it in mind. Don't get me wrong, it's still a lot better than mine; it's just that when you excel in one or two categories any shortcomings are a lot more apparent. 

Developer(+1)

Thanks for playing! It's been nice to have the game well received but I really appreciate understanding what our shortcomings were, so thank you for the constructive feedback too. Lesson learned for next jam :D Thanks again!

Developer(+1)

Thank you so much for your comment and time you took for writing it, this means a lot, honestly. I completely agree pretty much on everything you said. And as a team we already discussed how we could solve this in future. We made some bad strategic decisions at the start on how different departments worked on the game and in what order (I believe we had the talent, but we came short when we tried to fit pieces together, mainly because of our inexperience).  On the next jam we will concentrate on base mechanic and play-test hopefully on day one, work on small "platform puzzle areas" on the map, then build outwards from there, in that way we could create a game with more cohesive feel, where game design, visuals, audio and aminations came together more organically.

Submitted(+1)

I'm really glad you've both responded positively to the feedback; I was really worried I was too harsh. It sounds like you've learnt a lot from this jam which is completely the point of doing these. Hopefully, this will stick with you for the next one and, if I'm also in it, I'm going to struggle to compete alongside you guys. You've got some real talent on your team, so I'm sure you'll do well with whatever your plans are for the future. I wish you the best of luck and look forward to seeing what you can accomplish. 

Submitted(+3)

What an incredible gameplay experience! The art and gameplay are phenomenal, and the real/unreal platform mechanic was super cool! Very atmospheric and well put together, with so much content too for a game jam game! The level design and sound designer fit the game perfectly! Awesome work! 

Developer(+1)

Thank you so much for playing and sharing your kind words! I'm glad you liked the amount of content, we actually had to trim the second and third level so it wasn't too long :')

Submitted(+3)

Looks great even in a browser! The controls were pretty smooth for me - which was nice! 

Developer

That's great, I'm glad you liked it. Thanks for playing and leaving your feedback!

Viewing comments 55 to 36 of 55 · Next page · Last page