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Assimulato's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #161 | 3.619 | 3.619 |
Graphics | #213 | 3.857 | 3.857 |
Fun | #363 | 3.429 | 3.429 |
Game Design | #404 | 3.429 | 3.429 |
Overall | #478 | 3.317 | 3.317 |
Innovation | #675 | 3.000 | 3.000 |
Theme | #1163 | 2.571 | 2.571 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Destroy enemy robots, and recycle their scraps to craft upgrades for yourself, gaining their abilities and weaponry.
Did you write all the code yourself and made all the assets from scratch?
Yes! All the 3D models, scripts, sound effects, music etc. were made from scratch.
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Comments
Good pacing, and graphics. Reminded me of laser tag in RecRoom. Great job overall!
If you have a chance please check out and rate my team's entry "Beatdown Breakdown Boomtastic": https://itch.io/jam/brackeys-5/rate/928162 It's a rhythm-based brawler!
It might have been just my pc, but, I was unable to shoot :/
I was quite excited to play this as the graphics looked amazing!
Really awesome 3D Models and visual effects, also a good feeling of progression as you slowly get stronger. Just would like to change the mouse sensitivity, it felt a bit slow.
This was pretty fun to play. I love how I was introduced to a cinematic scene, which is rare to see in a game jam. The sound design was great too!
Camera movement, I think, needs a bit more work. Also I was kind of confused on what I had to do in order to progress. A tutorial was given to me, but I was also avoiding to get shot by a turret (which was kind of a pain to take out).
Great job!
Very cool graphics! Post-processing and particles are beautiful! It is very pleasant to play.
The game doesn't have much content, but it has been done very well
Just gave the game a play and I liked the idea of gaining the weapons of your enemies and even having them appear on the player was a nice touch. I had issues with dying and respawning to get immediately again, I tried to collect drone corpses, and they ended floating up and out of my reach, the missile ability was awkward to use at first until I found I needed to hold down shift for it to go where I want, the final boss fight was a big circle strafe until complete, I didn't get much information from the tutorial instructions because of my immediate death, and I tried to buy multiple turrets, etc. but my resources were spent I did not receive anything after the initial purchase. I was able to figure out the mechanics through playing and I enjoyed the music, especially for the boss. I enjoyed the opening cutscene and I enjoyed that you showed the players how many of what materials they have and how to attack in the bottom left.
Very nice game and VFX. True, for me the second gun seemed pretty useless because I can't aim by them. This gun helped to kill the boss faster, but only because he stood in one place and it was very easy to get in.
Pretty cool! I think you should develop this game further. Add hp bar, up enemy's difficulty, and so on.
And yea, very good post-processing, and particle system)
I would be grateful if you also rate my game)
The game is really pretty, and I love the music. But for me the gameplay was the die, die and die again game.
What a beautiful looking game! Sound and music is also very nice. I just had issues with often getting stuck on dead robots. The game allows you to buy the same thing multiple times but I'm not sure if it does anything.
Nice game, good music, sound effects, graphics, and particle systems. Also nice opening. It is kinda boring to pick up all the dead enemies. Killing enemies and using their parts is not stonger together in my oppinion(well kinda but no).
Game looks amazing! graphics are incredible, audio is too. Game doesnt fit the theme very well... The gameplay was really fun and the level design was good. boss battle was a great addition!