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A jam submission

LullabyView game page

Get the nummies before granny gets you.
Submitted by Sageoftheridge — 3 hours, 2 minutes before the deadline
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Lullaby's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#4703.2673.267
Innovation#5703.1333.133
Theme#6043.2673.267
Overall#7492.9782.978
Audio#7842.7332.733
Game Design#7892.9332.933
Graphics#10592.5332.533

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
The main mechanic, which tunes down the enemy, is to rewind a song.

Did you write most of the code yourself and made all the assets from scratch?
Yes, except for some terrainAutoUpgrade for my enemy AI, as well as TextMeshPro, if that counts.

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Comments

Submitted

This game is funny! I even manage to escape for about a minute making granny run after me.
Only issue i found it during that chase, I pick some more cookies, grab 32 total, but when she catch me, the game over said "you grab 19" as if the cookies I grabbed after she caught my sister won't count.
But the concept is fun.
Good job! Congratulations!

Submitted

Hahaha love your take on the theme! That granny is the stuff of nightmares... Got 32 cookies :P

Overall a solid entry, maybe make the powerup cookie have less of an effect, it was hard to control.

Submitted

This game is pretty neat!  The sprites are nice but the walls are a bit simple, leading to confusion as to whether you're walking into a wall or hallway.  Also the house has a weird layout, maybe a map would help.  Aside from that, I think this game is pretty fun and tense!

Submitted

Cool game, interesting concept, I would just sometimes get myself lost and bugged when switching between the twins, they would teleport to a random spot. I would suggest adding separate inventories for both twins, as it would make the game harder and would require you using both twins, as it is right now, you can just roam around the house with only one twin and just rewind the tape with the other one.

Submitted

Interesting game. I like your take on the theme.  I had some fun exploring the house. However in my opinion the walls are sometimes confusing.

Submitted

My expectations were very low at first because the cover art and menu didn't look great. I do have to say that the graphics remind me of old DOS games. It's fine, but if you want to do more with the game you should consider looking for an artist.

Gameplaywise you can probably do a lot of polishing, but the core gameplay was surprisingly fun. Especially, when you run out of time and the game suddenly shifts from strolling around to running away as fast as you can. It almost became a horror game. As others pointed out, this could really make for a fun multiplayer game. Maybe even a horror game? I'm sure you can do much more with the idea.

Submitted

It took me awhile to figure out how useful switching was, but, once I did, it was great fun juggling items, rewinding, exploration, and batteries.

Submitted

I had fun with your game. Good luck with the jam.

Submitted

I thought this game was quite fun. The sprite art and animation was quite good and the music fit quite well. I could totally see this as a full game, especially if it was couch co op. Great job.

Submitted (1 edit)

It was a fun game, the granny is nightmare fuel.  I got around 22 cookies as my highscore. I think the game would be even more fun as a coop game! You should keep expanding and working on the game, it got potential.

Developer

I agree, the game had so much potential, but because of the limited time, I cut a lot from the game, I bled it dry. I had originally planned to introduce more items, as well as hiding spots.

Submitted

What a scary granny!! This was a really inventive use of the theme and I think the overall game is so well built that the developer should be extremely proud of their accomplishments. I think the double speed cookie should be nerfed a bit, as the player already slides around quite a bit and it makes it very difficult to control, also, the twin is able to put the battery in and restart the tape if they are next to the boombox and are captured, which removes the need to free them! I think that most of the spritework is really great in this game though and I had a lot of fun playing! My best score was 21! If you have some time, I'd really appreciate a review and some feedback on the game I submitted for this jam? I hope you had fun making this and congratulations again on your game!!

Developer

I do think the double chocolate cookie may indeed need a nerf. Also, thanks for the tip about being captured next to the boombox, I didn't have time to playtest enough to find that exploit.

Nice score!