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Time Keeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #403 | 3.333 | 3.333 |
Game Design | #430 | 3.400 | 3.400 |
Fun | #470 | 3.267 | 3.267 |
Audio | #566 | 3.067 | 3.067 |
Overall | #596 | 3.167 | 3.167 |
Graphics | #659 | 3.200 | 3.200 |
Theme | #960 | 2.733 | 2.733 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Story Based: You must turn back time to reverse the effects of a Corruption spreading on your world.
Did you write most of the code yourself and made all the assets from scratch?
Yep
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Comments
This was a fun game, but like other people said, it was pretty hard. Also, an hp bar would help. Maybe if you continue working on this, consider adding some sort of powerup like a throw option or a multi-spear option?
Yeah I agree, I'll probably do a post-jam update to fix the difficulty. Also the health bar is represented by the hearts around the edge of the clock, I'll explain this somewhere in the update. Thanks for playing!
This is a pretty cool idea! I like that you were able to create a story and a changing environment around that story. I agree with some of the other players that the difficulty curve is a little rough; I wasn't able to even finish the "easy" mode because of the insane rate enemies spawn after the background changes the first time, but in all honesty, being on a laptop with a (pretty unresponsive) touchpad did not do me any favors. I was able to figure out the (really clever!) health on my second run, but at first I thought that was the clock's health and that the enemies were killing it (not me). Aside from that, though, this is a really fun entry and I like the clock idea. Great job!
pretty simple and easy game i love it
It is really cool! But the thinkg with the hp should have been explained a little better. Well done tough!
*maybe you would also like to try and rate my submission*
I like it. I wish there would be a way to knowing your health. I also wish the art of those enemies were like a bit better. The SFX are great, cant say the same for the music tho. The difficulty curve is weird, in my opinion. Game gets harder waaaay to fast. Good game tho.
Yeah the music was a bit rushed and yeah I think I made it a bit too hard. Probably should have explained this somewhere but you can tell your health based on the 12 hearts that are on the tower, they disappear as you take damage.
Oh. Yeah. So... maybe you should have explained it a bit better.
Cool game! I really like how the world around you visibly changes as the game goes on, it's a neat way of showing your progress.
Love the originality. Audio and Art was cool too. Easy was still difficult for me though. Good job.
Please play and rate my game too if you can:
https://bluemerlegames.itch.io/orbi
https://itch.io/jam/brackeys-4/rate/723414
good game!
Thanks!
Pretty fun game, get's really hard at some point.
Great job :)
Thanks, yeah I think I got too good at my game while making it that I didn't lower the difficulty enough