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Rabbits in Carrotland's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #88 | 3.865 | 3.865 |
Game Design | #134 | 3.459 | 3.459 |
Theme | #151 | 3.595 | 3.595 |
Overall | #156 | 3.329 | 3.329 |
Innovation | #200 | 3.162 | 3.162 |
Fun | #203 | 3.189 | 3.189 |
Audio | #294 | 2.703 | 2.703 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very nice game! A little improvement and the game would be great.I enjoyed playing it. All the best and Good luck! Do check out our game we need the feedback! - https://itch.io/jam/brackeys-3/rate/574293
I really loved this Game. Nice Job!
Really nice game! The animation and graphics are impressive.
Animations are outstanding! This is definitely a show case of animation. I enjoy fighting with the foxes. Nice job!
Amazing animation!! Don't now why, but with high frame rate it's goes laggy, work well on 50/60 fps
Maybe a little bit repetitive, but it's a very good submission!
Thank you. I don’t know how you can see the frame rate or change the frame rate. It must be locked to 30 FPS in the browser as far as I know.
My main monitor has 144Hz and second one 50, i dind't see how the games runs, but when i try on the first one it doesn't work well, but when I change to the other it's work fine!
It's happened with other game too, even on browser's games.
Wow amazing animations and design. I like your concept and the game is really fun to play. Nicely done!
Very polished and great mechanics with the holes. Amazing work with the 3d modelling and animations as well!
very great game play! RATED!!
This is the best! Really great work loved it so much!!
The mechanics and the movement is so good.. feel incredible.
Also the designs looks really good and the sound effects are great!
WOW!!
Thank you! :)
nice game design dude !!
nice game design dude !!
Fox scared me half to death, was not expecting that! The game loop is a little easy, but the character controls, ai, art, and level design are great! the foundation is all there, would love to know if you have any plans to expand on it!
Yes, I am working on it. I am listening to the great advice from other devs here and enhancing the game design. Thanks a lot!
Nice game. Good job on the enemy AI !
Very Very Fun Game!
Can You Rate My Game?
Sure.
Really nice looking game a bit to easy though. Great work.
Thank you.
I see carrots, I hit like, Awesome Game, really liked it.
I hope you like my game too!
Thank you for playing my game! I played and liked your game. Keep up.
I liked your game, you've gone to a realistic style. The controls feels nice, especially when running. The map could be a little bit bigger and maybe with a litlle bit of difficulty, But however, good job.
That’s a nice thing to see another approach for the same idea. I had the assets and used them. I was thinking about more and gradually harder levels but I didn’t have time for a complete game. Thank you for playing. :)
The animations was pretty well done, it got me thinking that animation and other characteristics of replicating something from real life is super important for the player engagement depending on what you're going to be doing. In terms of game design and playability, I was super stoked when started playing for fear of the foxes, but then I quickly loosed tension when I found out I could take the carrots from the crop at the side of the barn without the foxes noticing me, but it's a jam game and sometimes that can be overlooked. Great work, I believe it has potential for a fully fledged game!
Thanks for the encouraging words. I wasted almost a day to make a challenging AI, thought I nailed it. Somethings were not right while playtesting the game. Then I was running out of time and decided to keep it simple. I am definitely planning an update. I hope you will be playing then.
“What makes me want to get the carrots?” I thought being a rabbit is a simple answer for the game design since it was meant to be a make-in-one-week kind of a game.
Mouse input will make it easier to control maybe, or making the interaction zone with the holes bigger and using ‘E’ to enter might be a better solution or both.
Thank you for the constructive criticism. I appreciate it.
Well done Love the rabbit movement!
Thank you :)