For this jam I decided to step away from Unity, and take Godot for a spin... and WOW. I'm in love
Two things that really made all the difference for jamming:
- Code updates in realtime.
- HTML browser export that actually worked on one click! No weird errors or differences (at least in my case, used compatibility mode)
Anyone else make the switch and find these same joys? I'd love to see what you made if so! I'll even rate it :)
Here's my Godot-made game "omw home" for those interested!
https://itch.io/jam/brackeys-13/rate/3349795